The Playtest is now Live! - 1/18 Patch Notes
The TRIBES 3: Rivals playtest is now live! It will be live for the next 24 hours unless otherwise stated! Here are the patch notes!
Active Testing Modes:
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12v12 Bomb Rush
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Time Trials
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Training
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Custom Matches - CTF and Bomb Rush
LOADOUTS
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Armor
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Heavy Armor
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Max Health reduced from 2500 to 2250
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Max Energy reduced from 100 to 80
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Light Armor
- Max Energy raised from 100 to 120
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Weapons
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Light Spinfusor
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Reload time reduced from 1.25 to 1.17
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Direct hit multiplier reduced from 1.3 to 1.2
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Spinfusor
- Direct hit multiplier reduced from 1.3 to 1.2
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Heavy Spinfusor
- Direct hit multiplier reduced from 1.3 to 1.2
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Bolt Launcher
- Reload time reduced from 1.5 to 1.27
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Heavy Bolt Launcher
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Damage reduced from 760 to 720
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Direct hit multiplier reduced from 1.5 to 1.3
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Thumper
- Direct hit multiplier reduced from 1.5 to 1.4
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Stormslicer
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Damage reduced from 70 to 60
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Fire rate slowed from .14 to .155
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Chaingun
- Fire rate slowed from .11 to .12
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Grenade Launcher
- Non-player damage multiplier reduced from 3.0 to 2.0
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Fusion Mortar
- Non-player damage multiplier reduced from 3.0 to 2.0
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Gladiator
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Non-player damage multiplier reduced from 3.0 to 2.0
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Projectile speed reduced
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Packs and Grenades
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Spinfusor Disc
- Renamed to Mag-Lev Disc
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Perks
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Survivalist
- Changed to make health nuggets heal 2,000 health over time.
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Flag Capper
- Renamed to “Capper”
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Flag Chaser
- Renamed to “Chaser”
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Banner Guard
- Renamed to “Base Guard”
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GAMEPLAY
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Movement
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Refined jetpack physics to allow for more control, especially for “feathering” while moving at high speeds.
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The Ski Toggle control now has three settings:
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Hold to Ski: Press the “Ski” binding to ski, release the button to end skiing.
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Standard Toggle: Press the “Ski” binding to ski. Press again to end skiing.
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Dual Bind Toggle: Press the “Ski” binding to ski. Press the “Cancel Ski” binding to end skiing. The default binding for “Cancel Ski” is “C.”
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Fixed an issue where other players could sometimes appear jittery while moving.
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Bomb Rush
- Players must pick-up bombs located around the map and run through the enemy team’s Exhaust Port to score.
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Custom Matches
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Join codes are now hidden.
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Island map removed from map list.
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Added Dangerous Crossing map.
- Dev Note: Like all our maps this is still WIP, but should imitate more traditional Tribes maps. This map is only available in Custom Matches in CTF mode this week.
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Bomb Rush game mode and maps added to Custom Lobbies.
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Players now return to the original Custom Lobby after a match ends.
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Added new regions for Custom Lobbies:
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Oceania
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Asia
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South America
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General
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Increased captures needed to win in CTF to 5.
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Health Nuggets
- Now heal 1,000 health over time instead of 50% of your max health
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Generator health reduced by 15%.
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Temporary shields are now shown on player health bars and name plates.
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New loading screens added.
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Players can now auto pass bombs and flags if they are within 15 meters of their teammates.
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Increased Conduit travel speed.
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FIXES
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Fixed an issue where pickups such as the Flag and Health Nuggets would fall through terrain.
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Fixed an issue where players would sometimes cycle back into a custom match instead of returning to the lobby.
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Fixed an issue where players who join Team B voice chat in custom lobbies would not work.
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Fixed an issue where projectile VFX would spawn at the wrong position.
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Fixed an issue with shadow artifacting.
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Fixed an issue with buffering on full auto weapons.
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Fixed an issue where the Repair Tool would not show HP in Training.
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Fixed an issue where Custom Match Mutators were not applying correctly.
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Fixed an issue where players using the Thumper would be slowed.
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Fixed an issue where the Smoke Grenade SFX would continue to play after it exploded.
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