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2/2 Patch Notes

Active testing modes will rotate between 4v4 Honor Ball and 12v12 CTF.  Time Trials, Shooting Range, Training and Custom Lobbies will remain active.

LOADOUTS

  • Weapons

    • Removed ADS shake from Bolt Launchers, Chain Guns, Sparrow and Thumper.
  • Belt Items and Ability Packs

    • Phase Pack

      • Players can no longer pick up health nuggets while the pack is active.
  • Perks

    • Sentinel (Light Defense)

      • Now also reduces self damage by 50% when the enemy has your flag.

      • Note: Additional changes to this perk are being worked on.

GAMEPLAY

  • Honor Ball

    • Added music to Ice Dome and Magma Dome.

    • Added a bomb marker to the minimap. 

  • CTF

    • Players can now vote for which map they would like to play on between matches.

    • Players can now pick up health nuggets while holding the flag. 

  • Tutorial

    • Updated the bomb in the Tutorial so it does not explode after two minutes. 
  • General

    • New players are now prompted if they would like to play the tutorial when they first load into the main lobby. 

    • Player health bars now scale over distance. 

FIXES

  • Fixed an issue where after 5 persistent matches, players would always get the same map. 

  • Fixed an issue where players could use enemy bases to change loadouts. 

  • Fixed an issue where the bomb could be picked up by recalling players.

  • Fixed an issue in Team Hunters where players would be able to recall with flags.

  • Fixed an issue where the Turret Pack would not reliably deploy.

  • Fixed an issue where the bomb goal VFX would loop indefinitely. 

  • Fixed an issue where the loadout screen wouldn't scale properly at various aspect ratios

  • Fixed an issue where wall collisions were missing in Ice Dome.

  • Fixed an issue where players could get propelled at crazy speeds if they ski-landed on another player.

Known Issues

  • We are still investigating an issue where players can’t select a loadout in a match. 

  • Tutorial text is still under construction and has some incorrect keybinds.

  • After finishing a custom match, players will encounter a "loading match" banner and be unable to cancel it. Custom Lobby owners will be unaffected and be able to move players and start matches.

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