Cupdate - Patch v1.1.3
Hello friends,
Where has the time gone? We've been hard at work over the last couple of months squashing bugs, fixing exploits, and even doing a little bit of gameplay balance tuning. Thank you all for your patience, kindness, and support. We wouldn't be here without you.
Patch Notes 1.1.3:
• Fixed various freezes caused by controller disconnection/reconnection • Fixed infinite controller rumble bug • Fixed various freezes and soft-locks and crashes • Improvements to saving and loading • No longer possible to create a Mugman army. • Fixed rapid-weapon-swap damage glitch • Slight charge weapon damage reduction • Charge weapon charge is now maintained during parry • Now possible to unequip secondary weapon, Super, and Charm from equipment menu (Press "Y" to unequip) • Mr. Chimes no longer gets stuck or goes off-screen • King Dice’s Start Over square will now only trigger once per attempt • Player 2 now appears in the King Dice board after being revived at the end of a mini-boss level • Dice Palace score now properly resets when retrying the level • Fixed improper hit boxes on the Devil's snake attack • Fixed Devil's goat attack so it hits ducking players • Elevator on Rugged Ridge no longer locks if Player 1 dies • A+ grade now possible on Funfair Fever and Treetop Trouble • No longer possible to damage bosses that are off-screen • Fixed rare crash when parrying on Carnival Kerfuffle • Fixed Roundabout shots not coming back on screen on select stages • Baroness Von Bon Bon death results now properly displays progress on phase 3 • Dr. Kahl's Robot death results now properly displays progress on phase 1 • Fixed various minor collision bugs • Various art and animation polish • Minor sound effect bug fixes and polish • Added spooky Mausoleum announcer • Touch fuzzy, get a little dizzy
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