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v1.0.3.2 - Hotfix - September 24/09/26

Another week, another round of fixes and tweaks!

Patch notes for version 1.0.3.2

  • AI in multiplayer now waits until all players have joined before moving

  • AI amount is no longer shown in lobby list, if player count is high enough that no Ai is spawned

  • Crossplay lobby hosts now have a button that will set the lobby settings to be demo compatible

    • Note: Only changes settings. Mods need to be disabled manually.
  • Added an option for setting the default p2p port for crossplay lobbies

  • Added a text field for providing reason when kicking or banning a player

  • Mod Manager menu added

  • Fixed an issue that caused mouse clicks to register when navigating back from mod browser (caused random navigations)

  • Renamed "Mods" menu button to "Mod browser"

  • Modified the Pugilist moveset

    • Crouch is now a stance

      • Moved Special Attack 3 under the new stance and changed its binding to Action 5 (Attack High)
  • Invert camera Y option now also affects free camera in replay and spectator modes

  • Tooltips now scale based on screen size

  • Fixed demo compatible tooltip not updating when navigating back to lobby from a gameplay scene

  • Fixed equipment select window not scrolling automatically to the selected equipment when opening the window

  • Added a panel to show equipment name while selecting it

Thanks for reporting your bugs and sharing your feedback. It helps us ensure that Gladio Mori gets better and better!

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