v1.0.3.2 - Hotfix - September 24/09/26
Another week, another round of fixes and tweaks!
Patch notes for version 1.0.3.2
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AI in multiplayer now waits until all players have joined before moving
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AI amount is no longer shown in lobby list, if player count is high enough that no Ai is spawned
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Crossplay lobby hosts now have a button that will set the lobby settings to be demo compatible
- Note: Only changes settings. Mods need to be disabled manually.
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Added an option for setting the default p2p port for crossplay lobbies
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Added a text field for providing reason when kicking or banning a player
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Mod Manager menu added
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Fixed an issue that caused mouse clicks to register when navigating back from mod browser (caused random navigations)
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Renamed "Mods" menu button to "Mod browser"
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Modified the Pugilist moveset
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Crouch is now a stance
- Moved Special Attack 3 under the new stance and changed its binding to Action 5 (Attack High)
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Invert camera Y option now also affects free camera in replay and spectator modes
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Tooltips now scale based on screen size
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Fixed demo compatible tooltip not updating when navigating back to lobby from a gameplay scene
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Fixed equipment select window not scrolling automatically to the selected equipment when opening the window
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Added a panel to show equipment name while selecting it
Thanks for reporting your bugs and sharing your feedback. It helps us ensure that Gladio Mori gets better and better!
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