Patch 5.0.0.6
General
- Lowered Skeleton Hook stun duration to 1 second
- Angelic Items can now be re-rolled for quality but not diced, also cost is 5 tokens now.
- Removed Chaos Shrines from wormholes (Was not intended and doesnt work with the concept at all). Increased base chance for Chaos Shrines to spawn by 5%
Fixes
- Fixed damage packets to 64bit so that damage text doesnt turn into -B()
- Fixed a fatal issue with enemy destroy procs not working on clients 3 and 4
- Fixed a fatal issue with client side buff timers, spells lasting forever or too short etc
- Fixed Thinking Cap interacting with Town Portal
- Fixed snapshotting Ascendancy and Thinking Cap abilities
- Fixed Stun Immunity to skeleton enemy hooks
- Fixed some pre-sets going over map borders
Items
- Added ability "Soul Spurn" to Soul Braces
Demon Slayer
- Ranged weapons no longer work on demon form, it will now turn into melee.
Pyromancer
- Fireflies now spawn from abilities
- Fixed Fire Wall dealing wrong damage + re-worked it
Amazon
- Nerfed Tropical Thunder
- Fixed Thrill of the Hunt not working correctly
Marauder
- Fixed homing with Marauder attacks snapping onto enemies
- Nerfed Unstable Bomb explosion size
Viking
- Berserk now also affects abilities on both talent trees
- Optimized Whirlwind, always had the lowest tick rate no matter weapon of weapon AS
- Viking Set now gives +50 MS when using Whirlwind
Plague Doctor
- Devout Doctor now also affects ability damage for both trees
- Fixed Toxic Flask not dealing damage or doing anything
Paladin
- Added transparency to Hammers + made the explosions animation faster
Nomad
- Fixed Scimitar not following you forever if you have too much MS
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