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Update #20 - New Lights - Jan 28, 2015

Hi Survivors!

This week we've made improvements in the game's aesthetics. We added dynamic lights and shadows to make it more beautiful. [img=http://imageshack.com/a/img905/7162/fPL535.png/] [img=http://imageshack.com/a/img909/4087/9IGBSz.png/]

This new light system takes a few extra draw calls from your GPU, but it should not be a problem. Please let us know if you experience any lags or slow downs due to the new light system.

UPDATES Here are the updates this week

  • New Dynamic Lights - Dynamic lights and shadows made the game's visuals more interesting.

  • Fixed UI Bugs - The last update introduced a few bugs in the UI system. It should be fixed now.

  • Player Options Preferences Saved - Your options preferences are now saved, it will automatically store and load your previous settings. So, you don't have to re-adjust your settings again every time you run the game again.

  • Bug Fixes - fixed other more minor bugs.

Let us know what you think of the new lights system in the comments below!

Next in our schedule is to refine and implement base building mechanics and other simulation & management game mechanics. We'll also gradually add more content such as : crafting items, gears, and maps.

We promise to bring more updates in the following weeks! Thank you for being patient with us and the game's development.

Suggestions & Feedbacks If you have suggestions and/or feedback on the game, please post on Infectonator : Survivors' Steam Discussions Forum. You can also make a shout out on Toge Productions' Facebook or Twitter

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