Release Version 1.0.7
Changes:
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Lowered Hospital monster's sight radius & chase speed
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Lowered Asylum entity's hearing & sight radius
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Increased Asylum entity's footstep & non chase sound volumes
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Increased general sound radii, you should hear things a bit earlier
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Due to trolls ruining other's games, every player is now allowed to have only 1 flashlight in their inventory
Bugfixes:
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Fixed some more spots in Asylum where players could get stuck
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Fixed a bug where small items could fall through the ground due to small collision boxes
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Fixed a bug where level 10 and 15 achievements were not given
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Fixed a spot where you could skip the valves in the Asylum map (thank you speedrunners!)
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Potential fix for a bug that crashes the game when mimics are spawned/despawned
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