08/22 (Fri) Update Notice
Hello, Commanders!
We're releasing a small patch that includes bug fixes and adjustments following the August 1st update.
Here are the details of what's been addressed:
Ember Enhancement Added
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You can now use Ember Enhancement to add a desired card to your deck at the start of a game.
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While this is a powerful feature and requires a significant number of points (comparable to late-game levels), we hope it provides a more flexible way to experience your intended decks.
Balance Adjustments
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In Endless Dream mode, the point at which enemy patterns intensify has been adjusted from turn 30 to turn 20.
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In Endless Dream mode, starting from turn 20, sheep now double their attack and HP with each turn.
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The damage interval of Aflame has been increased from 2 seconds to 1.5 seconds.
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The Wacky Works' Byproduct event "The Persistent Salesman" will now only appear if you've encountered the "Start a Savings Plan!" event.
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Discount rates at the Goblin Traveling Shop are now applied in 10% increments.
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The relic Bloodrose Wreath has been upgraded from Rare to Legendary.
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The card Wacky Works' Byproduct now counts as all attack types, in addition to all unit types.
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Enemy units summoned from the flanks can now trigger rear attacks.
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After playing the card Final Banquet, mana will no longer be withheld at the start of your next turn.
- You can still gain mana through other means, such as using Mana Stone.
Bug Fixes
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Fixed an issue where the reward multiplier for Torment Level 13 was incorrectly applied.
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Fixed an issue where the effect of the Part Dispenser was not functioning.
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Fixed an issue where the relics Dandelion Ink, Herb-Glow Ink, and Blueberry Ink did not apply to cards generated during combat.
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Fixed an issue where units summoned from Militia Barracks incorrectly counted towards the Pawn relic.
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Fixed an issue where Protect Me! sometimes failed to function correctly.
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Fixed an issue where enemy units were not immediately pushed back by the commander skill Francesca.
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Fixed an issue where Ghost Bat's VFX appeared abnormally large.
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Fixed an issue where the Torch Ceremony gimmick was triggered when Ghosts were summoned by the Army of the Dead effect.
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Fixed an issue where the Battering Ram would behave abnormally when blocked by ally units during the Retreat Order battle.
Other Improvements
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Some units that use counters now visually display their count values.
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Militia Barracks and Killer Bunny Farm now have visual indicators for their unit spawn intervals.
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If you've cleared the game at least once with a commander, a crown icon will now appear on their portrait in the selection screen.
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