ContractVille 0.0.4
@everyone ContractVille update 0.0.4 is live!
- Stair ghost fixed.
- Fixed the mission not counting when placing a stair in Build Mission, let us know if you encounter it again.
- Decoration Mission stolen furnitures fixed for Sean and Erin. If you face this issue again, please notify with the mission owner's name.
- Fixed the quest not progressing if you buy the Skyscraper Office before the purchase quest arrives.
- Fixed walls disappearing in build, if a wall disappears, the build needs to be restarted from the beginning.
- Mission furniture refunds fixed. After replacing a furniture that is in the mission, you will get a refund of furniture's price.
- Updated load process of skills (Your skills should be fixed after one save/load).
- Updated on cloths (Hand sway is not fully compatable with , if you experience problems try resetting your and disable hand sway).
- Purchase option with loan added to Mixer and Planner upgrade.
- Fixed a bug that caused us to show an unwanted text instead of a blank key image if we didn't have a key image.
- Fixed some sound levels not being controlled from in-game settings.
- Fixed bugs when switching camera mode in the vehicle.
- Fixed bugs in the pop-up video of some skills in the Tool Skills section.
- The thin wall in Demolish templates is now connected to the lower floors, you will see less warning that you need to break the upper floor.
- Character vertical mouse invert option is now added.
- Buyable gas canisters were added to gas stations.
- NPCs will now make a sound when they jump to escape from the vehicle.
- Fixed the issue where items were withdrawing money 2 times in Office upgrade.
- Added icons to mouse inputs without icons.
- Z-Fighting in Robert and Joshua's house is fixed.
- Gaming Chair customizations fixed.
- FOV for the vehicle is now available as a separate option.
- Fixed generator and fuel order widget not opening at the beginning.
- Fixed the issue where the 24-12 Hour setting was not working properly.
- The mesh at the end of the tool mesh in shovel and plaster will no longer stand independently.
- Fixed the issue that items placed in inventories appear as a visual bug due to FOV material.
- Electricity system now works correctly
- There is an upper limit to how much energy batteries can store.
Version 0.0.3.1 on old branch, you can change it in any case.
Комментарии 0
Гостевые никнеймы не подтверждают личность. Все комментарии проходят проверку владельцем сайта.
Обсуждение ещё не началось.