Sea of Stars Early Access update - 6/2/2014
New build is up, with a variety of minor changes and bug fixes but also a bit of new stuff. Full change list:
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fleeing and re-deploying ships no longer repairs them
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fixed being able to escape while encounter cards were up
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fixed game starting with camera position from previous game
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show traveled path between stars
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music for places (stores) and events (so far, nova)
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combat UI: select ships with number keys
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combat UI: scale UI elements based on screen size
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combat UI: pause button for mouse users
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fixed music volume sometimes "popping up" as it begins to fade out
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fixed radar ambient sound cutting off abruptly
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allow dragging an item over a mercenary icon (to pop up payment screen)
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reduced ship speeds in combat
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made item icons not display doubled when clicking (just when dragging)
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separated ship system display orientation from world map orientation
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art for starting drive
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re-worded game over message when you quit
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fixed planet inventory coming up with exploration screen after combat
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