Sea of Stars Early Access update - 4/16/2014
Another small update, mainly UI tweaks to resolve some frustrations with fleeing and finding your way around. Change list:
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fleeing from combat now allows you to freely pick a destination
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added a wireframe cube to highlight your homeworld
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added a red arrow on fleeing ships in combat
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removed items and enemies from planets with mercenaries/allies
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added a marker on star map for mercenaries that you left behind
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added neutral music when a ship encounter resolves peacefully
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