Sea of Stars Early Access update - 8/4/2014
Today's update is a pretty big one! Among other things it adds another race: the mysterious Tchorak. Their technology, if you can call it that, is very different from anything else in the galaxy and makes them a particularly tough adversary. Here's the full change list:
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added the Tchorak, an enigmatic race of magma-dwelling rock creatures with molten asteroid ships and unique weapons
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added a fighter craft for the Klakar homeworld defense, and textured their trading vessel
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added texture scale/resolution settings in procedural texturing for very small/very large objects
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added scripted Klakar trading vessel
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added Klakar summoning beacon for quick trades and combat reinforcements
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added some more names for large Garthan and Zorg ships
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added indication that travel time is uncertain when traveling through nebula without the calculator
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additional engine features to accommodate new weapons, e.g. missiles with curved paths
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grouped pause and escape buttons in combat UI
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added indicator that items were left behind on a planet
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added indicator that a new ship was added to the palette (blinking)
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changed Zorg fighter so the gun doesn't stick out as much
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changed credits font
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new Tan Ru image
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new music/ambient for several location
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fixed dragging items from ship to store not swapping properly
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fixed radar blips being very quiet when the camera is far away
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fixed escape button behaving oddly when combat is paused
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fixed being able to install two repair systems
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fixed right-drag on a ship not rotating combat view
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fixed alliance request window getting stuck if there were more than one enemy to ally against
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fixed alliance not affecting other allies (e.g. Klakar might attack friendly Muktians)
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fixed a bug where destroyed ships could survive with zero hitpoints if you escaped before they exploded
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fixed ship management screen lighting so it no longer depends on map orientation
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fixed the game continuing if your last ship is a fighter (Ripcord). This now ends the game.
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fixed missing cobalt torpedo sound
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