Sea of Stars Early Access update - 5/15/2014
A slightly larger update this week. More UI work, but also some content updates and game rule implementation. Here is the full change list:
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the Farseeker encounter can now result in making Muktians friendly
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new art for various items
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cleaned up various sound effects
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fixed 3D sorting between nebula and star/planet atmospheres
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new window frames with a flat modern feel
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new starmap UI with mousewheel zoom, and a popup window for info
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new segmented arrow indicator to visually display distance to destination
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art for some of the shops
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fixed FOV widening when switching between fullscreen and window
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allow up to 30 items on a planet
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scale ship system display if a store is open
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made some starting items no longer randomly appear on the map
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cargo hold size now depends on the ships you have
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shortened Temporal Flux description to make it fit in the window
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improvements to ship status / name overlay in combat
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