EDELWEISS hotfix #1
Hey Runners,
this hotfix mainly focuses on WW2 invasion balancing as it was hell of a challenge to say the least. Especially the more players were on the servers. Hopefully it will be better now. Thanks for your patience!
Changelog Edelweiss hotfix #1:
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invasion: soldier compensation counts for both the Allied and Axis campaigns have received a pass
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balancing: Assault units toughness reduced
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balancing: Assault units don't spawn with bolt-action or semi-auto rifles anymore
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AI: Panzerschreck units will no longer back-cap sectors
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AI: fixed a minor issue where US Paratroopers could not call in Strafing Runs
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AI: US Airborne Forces on St.Marie-du-Mont can now call in Heavy Naval Artillery Support
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weapons: M3 'Grease Gun' spread range, bullet range, recoil, and max recoil buffed substancially
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weapons: M1 Garand kill chance buffed slightly
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vehicles: fixed Austin K5 passenger slots and enabled it to transport a full 10-man squad plus driver
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vehicles: fixed Universal Carrier being unrepairable
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calls: Strafing Run projectile count increased, price increased from 150 to 175RP
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calls: .50cal Jeep display price fixed, now correctly displays 200 rather than 175RP
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misc: fixed some text encoding issues
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