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Build 268 + Mac/Linux Fix

Hey,

The mac and linux builds are working fine now. Really sorry that it happened and you couldn't play the game.

This is a full changelog for the yesterday's - today's patches. If you've been playing the beta branch you probably already know about the fixes.

  • FIXED - character deals (melee) damage being too far away from the target

  • brake chance upgrading/repairing items has been reduced. The crafting skill reduces this chance too. At level 10 it's almost zero.

  • FIXED - grumpy boy's quest has been fixed

  • FIXED - invisible enemy

  • FIXED - item icon can get stuck in the menu

  • FIXED - overlapping numbers and despairing progress burs in the skill window

  • FIXED - dead enemies wasn't saving when you exist location. Now they are being saved only if the have something in the inventory.

  • FIXED - The wall in the underground tunnel( 16 Micraraion building 11/1) didn't have a collider

  • FIXED - achievements

  • FIXED - 1 arrow from 10 planks. Now you get 6 arrows

  • FIXED - some ladders and hatches may not be highlighted.

  • FIXED - friendly NPC hybrid attacks the player

  • FIXED - small animals didn't run away from doors if they hit it

  • FIXED - Gaunt spit didn't inflict damage

  • FIXED - character could stuck in falling animation in some areas

  • FIXED - sometimes even non-hostile enemies could try to attack the player

  • FIXED - AI path issues in some locations

  • FIXED - Gargantua didn't inflict any damage

  • added damage from falls

  • Craftable weapons have been re-balanced crossbow: dam +/ resource - / noise - short spear: range + /resource - shank : dam + /resource - /range - /stamina - /noise -/ weight -/ spike club : dam + /stamina +/ weight + hockey knife: dam + / resource - -New items in crafting: nails, big flashlight, gunpowder, fur jacket, fur hat, fur hood, burnt ointment, moonshine, toy goggles, berry mash, torch. -Roasted fish has been removed from crafting. The raw wish can only be cooked on fire -The weight of the sleeping bag has been reduced.

Known issues: The first one, the car can disappear when you reload your save. The second one, you can get a duplicate of the car upon arrival in a new location. We weren't able to replicate these two, so if you know how to do it with a certain degree of success or have a save ( with a duplicate car), please let us know.

Thank you,

Devs

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