Build 268 + Mac/Linux Fix
Hey,
The mac and linux builds are working fine now. Really sorry that it happened and you couldn't play the game.
This is a full changelog for the yesterday's - today's patches. If you've been playing the beta branch you probably already know about the fixes.
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FIXED - character deals (melee) damage being too far away from the target
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brake chance upgrading/repairing items has been reduced. The crafting skill reduces this chance too. At level 10 it's almost zero.
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FIXED - grumpy boy's quest has been fixed
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FIXED - invisible enemy
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FIXED - item icon can get stuck in the menu
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FIXED - overlapping numbers and despairing progress burs in the skill window
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FIXED - dead enemies wasn't saving when you exist location. Now they are being saved only if the have something in the inventory.
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FIXED - The wall in the underground tunnel( 16 Micraraion building 11/1) didn't have a collider
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FIXED - achievements
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FIXED - 1 arrow from 10 planks. Now you get 6 arrows
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FIXED - some ladders and hatches may not be highlighted.
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FIXED - friendly NPC hybrid attacks the player
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FIXED - small animals didn't run away from doors if they hit it
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FIXED - Gaunt spit didn't inflict damage
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FIXED - character could stuck in falling animation in some areas
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FIXED - sometimes even non-hostile enemies could try to attack the player
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FIXED - AI path issues in some locations
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FIXED - Gargantua didn't inflict any damage
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added damage from falls
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Craftable weapons have been re-balanced crossbow: dam +/ resource - / noise - short spear: range + /resource - shank : dam + /resource - /range - /stamina - /noise -/ weight -/ spike club : dam + /stamina +/ weight + hockey knife: dam + / resource - -New items in crafting: nails, big flashlight, gunpowder, fur jacket, fur hat, fur hood, burnt ointment, moonshine, toy goggles, berry mash, torch. -Roasted fish has been removed from crafting. The raw wish can only be cooked on fire -The weight of the sleeping bag has been reduced.
Known issues: The first one, the car can disappear when you reload your save. The second one, you can get a duplicate of the car upon arrival in a new location. We weren't able to replicate these two, so if you know how to do it with a certain degree of success or have a save ( with a duplicate car), please let us know.
Thank you,
Devs
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