Day 1 Fixes
- Changed some colliders so players couldn't get stuck (https://www.twitch.tv/squeex/clip/AnnoyingWrongMeatloafDoritosChip-y5HE5bcBT5wy3ZLa)
- Changed a collider so players couldn't fall out of the map in the warehouse trainee section
- Changed a collider so players couldn't get stuck on a shelf in the bedroom
- Made the first jump to VP slightly wider
- Fixed a major bug where players would de-spawn the map after becoming department head
- Adjusted the speedrun timer to display splits in a more intuitive way
And of course, thank you so much to everyone playing!
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