Update 0.5.1909 – Bug Fixes and Improvements
Fixed:
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Now you can scroll through the server list
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The drone is now destroyed with a single bullet
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The soldier’s camera angle no longer resets when exiting a vehicle
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Fixed a bug where players would get stuck in mid-air after a vehicle explosion
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Bot soldiers no longer disappear after death
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The boat can now move backward
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Fixed a bug that allowed looting two drones with a fast click if only one remained in the crate
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When spawning a Stryker, its camera now always faces forward regardless of the operator’s view
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Fixed a vehicle sound issue where it was audible everywhere regardless of distance
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The item pickup animation works again. Added a new animation when holding a rifle
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Fixed a bug where the drone remained in the inventory when switching items during a throw
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Upon detonation, the drone no longer knocks players back but instead creates interference
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Soldiers no longer fly into the sky or teleport upon colliding with a drone
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When quickly switching network types in the server list, results now display correctly
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Adjusted the volume of the Stryker – it is now easier to hear
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Reduced the push force of soldiers – they can no longer move trucks or other vehicles
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Fixed the "Team Deathmatch" text that extended beyond the UI boundaries
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Removed repeated damage triggers for vehicles – now the engine sound simply turns off
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Bot soldiers and vehicles now appear in the kill feed with a neutral white color
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On the "Trench Wasteland" map, thermal vision now works correctly
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Fixed a bug where the mission with the APC would not end
Changes:
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Added a check for getting stuck when exiting a vehicle
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Soldiers can now be run over and killed by vehicles
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Improved hit registration for weapons
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Added quick drone launch (activates regardless of inventory selection) on a separate Q key to prevent conflicts with weapon reloading
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Vehicles now respawn at their designated locations at the start of each round
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A loading screen is now displayed when creating or joining a server to prevent double clicks
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The interface is now adapted for different screen formats
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Vehicles now get destroyed if left unused for more than 90 seconds
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The kill feed now shows who destroyed a vehicle and all passengers inside when it explodes
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