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Sub Rosa - Alpha 32

1 / 1 · 100%

New car models/physics: the models are a first pass, we will add more cars, detail, and interactivity in future updates

Limo mission changes: limo is no longer a limo (now a town car) chase car starts in a random location chase car doesn't exit city

round mode has 60 seconds of pre-game, time accelerates if all players are in a car

added hatchback (front wheel drive)

added uzi

added tracers

fixed floating items bug

fixed blinking menus in base

fixed players not ready in eliminator mode (game will start in 30 seconds once 3 players are ready)

fixed closing base door in eliminator mode

fixed voice chat in post game

City updates:

Added library Added amphitheater Added first pass at apartment area Added lightposts + walls to supermarket parking Added various ramps throughout city Added fancy houses Added second floor to bank Added soccer field + soccer hill Added tunnel to crabshack parking Added bollards inside bases Added second staircase to bases Base texture work Second pass at basketball area Second pass at Hondo Park walkways Second pass at Diamond Plaza Lowered steepness of some ramps Texture up-rez work Added motel Added casino

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