Major Update 0.2.3!
Hi! We’ve got a small, yet important update for you. We’ve updated the UI, introduced new random events, added new VFX, and more! Added four new random events
UI updates
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Updated the hero selection UI
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Updated the merchant UI
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Updated the battle UI
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Updated the battle reward screen UI
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The game now indicates why a reward is blocked after winning a battle
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Updated the node selection UI
New VFX
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Added VFX for cards that cannot currently be played
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Added VFX for discarding cards and shuffling the Discard Deck into the Draw Deck
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Added VFX for the “In XX’s Footsteps” battle modifier on the node selection screen
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Added VFX for gaining Evasion
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Added VFX for the AP crystal when you receive AP during the round
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Slave Ghoul: added VFX for consuming a Dying ally
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Added VFX for gaining or triggering Insight
Miscellaneous
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Added a counter for the number of summoned Nursemaids for Vasilisa’s starting relic
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The main menu now has a button that leads to the game’s Discord server
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You can now view the Hero’s Path at any time during your journey
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Damage and Armor numbers that depend on certain battle conditions (e.g. the number of foes on the battlefield) no longer appear in card descriptions outside of battle
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Relics that can only be activated once per battle are now grayed out once activated
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Cards are now only highlighted at the start of the turn once they can be played
Bug fixes
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Finishing a battle via Tactical Strike no longer causes the next battle to freeze at the beginning
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The AP crystal icon is now updated properly if the player has 0 AP, then gains AP
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Upgraded cards no longer have green text in their descriptions outside of the upgrade preview screen
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The Vulnerable card is now grayed out if the nearest foe has no base Armor
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The Decoy card no longer causes an extra effect to appear on the hero when played
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You can no longer close the card selection screen without modifying your deck after obtaining the Ancient Tome or Witch’s Besom relics
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Master volume should now reset properly after cards are selected
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The animation triggered by receiving a Status card from a foe now plays after the action ends
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A confirmation prompt no longer appears when leaving the Settings screen if no settings have been changed
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The exact number of cards that need to be selected for an effect to be applied is now indicated in the tooltip
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Fixed an issue where the broken crystal AP icon was displayed on playable cards
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Adjusted the position of card tooltips
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The player’s health is now updated immediately when purchasing the Corundum Charm relic
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Fixed UI issues on the Prestige card reward screen
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A pop-up no longer appears above characters when they lose a stack of an effect
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Shapeshift+ now works properly
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