Drox patch 1.042
This patch makes the 3 monster races power more inline with the other races, makes sure Drox Guild quests are more doable, and fixes a few other minor issues.
1.042 change list:
-
Legion race will now fight with Overlord and Talon monster ships
-
Overlord race will now fight with Talon and Legion monster ships
-
Talon race will now fight with Overlord and Legion monster ships
-
now Drox will hopefully choose races to protect, ally with, ally with other races that aren't hopeless (IotA)
-
Drox will no longer pick Ancient races to keep alive, protect, or form alliances with (IotA)
-
swarm missiles now get 25% attack bonuses like normal missiles (Gavodir)
-
remote mines now use 50% less energy (Gavodir)
-
shield power conduit can no longer increase your shields above their max value
-
fixed not being able to use an item when have enough energy only because of a energy reduction modifier (Starpilot/Tuidjy)
-
fixed a few minor faction problems (IotA)
-
fixed Death Defier achievement (was showing highest ship instead of total) (ScrObot)
-
fixed Doomsday achievement (was showing highest ship instead of total)
-
made it so marine failure prints don't go to log
-
added max chest opening, item identifying, and planet scanning time (Drox & Zombie) (ScrObot)
-
can now click on not showing loot widget to turn back on (Robodemon)
Комментарии 0
Гостевые никнеймы не подтверждают личность. Все комментарии проходят проверку владельцем сайта.
Обсуждение ещё не началось.