Patch released-20240603
- Blood Moon difficulty adjustment. Blood Moon 2 and above are no longer prioritized for discarding jamming cards. Blood Moon 3 and above wine slot reduced by 1.
- The number of times required for [Golden Sore medicine] to trigger is unified to 4. After [Golden sore medicine +] is triggered, add [peach +] to the hand card.
- Shock Horn trigger turn changed from 4 to 3
- Change the door to "skill". Counteract the next fatal wound and retain 1 life, judged behind a heart protector.
- [Kasaya cut +] [borrow +] Instead draw 2 cards.
- [Qiankun] play conditions are modified to other [random] cards in hand ≥3~2.
- "Two hands ready" will also take effect when there is no card.
- [Improvising gun +] [Grinding arrow +] to upgrade all hands, limited use (1).
- Arrow Attack increased from 1 to 2. 10.【 Sweep 】 Add combos.
- [Jade Beads] Remove comboons and add draw cards.
- [Stone casting] is changed to "attack", causing random damage of 1
5 squares /26 squares. - [Continuous shooting] Redo, renamed [Continuous shooting], dealing 1 grid damage twice, using arrows to increase damage.
- Adjust the automatic play logic, no longer play after all enemies are dead.
- Optimized the animation during cut scenes.
- Wait time is now included in game acceleration.
↑↑↑ Just a quick translation patch note. The actual name of cards or relics in game are different.
Комментарии 0
Гостевые никнеймы не подтверждают личность. Все комментарии проходят проверку владельцем сайта.
Обсуждение ещё не началось.