Patch 1.0.1
Update 1.0.1 — What's New
Transfers and loans
The transfer market feels more alive — AI teams now loan players to and from each other, not just buy and sell.
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Smart club decisions — a team only loans out bench and young players, holds on to its starting stars; weaker clubs borrow talent when they can't afford to buy.
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Player consent matters — a strong player won't accept a loan to a much weaker club.
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Limits & regions — up to 2 loaned in and 2 loaned out per team; region and compatibility are taken into account.
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Loan return — when the loan ends the player returns home, and his original contract is preserved.
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Early return — you can recall a loaned player before the deadline for a reduced fee (the "Return" button).
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Clear at a glance — an "On loan" label in the player profile, a loan line in the daily transfer news (all languages), and an entry in the transfer history.
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The "Sell" action for your own player now stays available even while a negotiation lock is active: the cooldown only blocks signing a new contract, it no longer prevents selling the player to another team.
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A team whose first transfer offer comes way too low of the player's market price is now instantly hit with a 365-day negotiation ban for that player.
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Make it guarantee that males are not going to join female squads and vice versa.
Scouting & Filters
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The "Confirm" button - in the scouting filters window applies the filters and closes the window again, and the "Reset" button clears every field back to 0 and returns dropdowns to "Any" without closing the window.
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Fixed a filter that hid players when the window was left untouched: the default values (including the max wage, which had been stuck at 12345) are now zeroed, so an unconfigured filter no longer cuts anyone off.
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The scouting header counter now shows the number of players matching the filter instead of the size of the entire pool.
Localization
- Removed raw escape sequences (\xF6, ł) from the recent-transfer negotiation lock message — the affected strings are now properly quoted across 7 locales (sv, de, es, fr, pt, pl, tr).
Simulation gameplay
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Fixed post-plant bug when T didn't do anything when CT were already defusing the bomb.
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Rotation routes have been corrected across multiple maps, so teams now read the map and move the way they're supposed to.
Broadcast & Casters
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Your localization's caster now takes the booth by default — you'll hear the action called in your own language out of the box.
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Squashed a batch of caster bugs for cleaner, more reliable play-by-play.
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Between-round MVP shoutouts have been fixed, so the right player gets the spotlight after every round.
Miscellaneous
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Changed codec for in‑game music/sounds to fix sound glitches (also decrease the render quality - it will help).
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Organization window design updated.
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Default team icon added.
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The scout's valuation no longer "jumps" when the screen refreshes — the recommendation line is now stable.
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Players no longer complain about lack of game time if they were inactive during the matches they missed
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Fixed physiotherapist and psychologist training issues
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Fixed an issue where the wrong opponent was shown in the player's match history after a transfer
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Fixed an issue where tooltips appeared behind popups
Player of the Year — EMTV Top 20
At the end of the season, EMTV wraps up the year!
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From December 12 to 31, a new Top-20 Players of the Year countdown email arrives every day.
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The finale is the grand Player of the Year reveal, with full season stats: points, K/D, trophies, tournament and match MVPs, and the match of the year.
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Every player gets a unique, fully localized write-up.
Commentators
- The "Coach" commentator now displays as Danish (previously Dutch).
EMDB
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Fixed hosting problems due to high load.
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Added validation for not-existing teams in the players/staff profiles.
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Added "Add to DB" feature where you can add any player/staff/team/sponsor/tournament from 1 DB to another.
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We will update default database this week with latest transfers and teams/players who asked us to add them.
Known issues
We are aware and continue to work on several known issues, such:
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Translations of different sentences and words.
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Teams can face each other again in the tournament (will be added in August patch, we need to improve the bracket system).
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CPU/GPU usage on Anubis - we are aware of this problem, will be fixed soon.
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AWP disappear / not saving - usually the player who is not a AWPer drops it or gives it to Sniper role at the beginning of the round and buys a rifle, so this is not a bug really, but we will improve this by adding "Logs" so you can actually see what happened.
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No name in transfer request - will be fixed tomorrow.
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Absense of T3-T4 tournaments - they will be added as soon as possible, most probably in 1-2 weeks. We see and understand that this is #1 requested feature.
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Adding more tournament bracket types - on our radar, will be added pretty much soon as well as it's #2 requested feature.
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Other improvement of the simulation are planned for this month and August.
Suggestions
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If you are using custom database - please be aware that if it's broken or created outside of usual EMDB functions - you might see some troubles in gameplay.
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The folder for custom images is: %USERPROFILE%\AppData\LocalLow\NeuronaGames\EsportsManager\CustomAssets\. Inside of it you should have Players, Staffs, Teams, Sponsors and Tournaments folders. If you don't - don't be scared, just created them manually.
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In order to upload a custom database - download it from emdb.gg and use "Databases" menu.
Thanks for playing! Share your feedback and report bugs — we're reading everything! The next patch fix coming tomorrow, as we want to have everything run smooth and clean.
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