Microtopia - v1.2.2 Update
Hello everyone! We're rolling out an update fixing some quite annoying bugs (hehe) that we (and you) spotted as time went. Hopefully this helps with having a better experience! Please find the patchnotes below :
Microtopia - v1.2.2 Update
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Fixed credits not being visible.
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Fixed sandbox world type.
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Fixed an issue causing savefile corruption.
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Fixed duplicate dispenser when pasting assembler settings.
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Fixed gatherer not seeing some resources.
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Fixed blueprint dispensers working even when not finished.
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Ant caste gate can't be set to 'none' anymore.
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Fixed counter gate illegally allowing ants on startup
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Fix for bridges that couldn't be demolished.
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Fixed wrong energy pod requirement for jungle reveal.
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Fixed a few instinct descriptions not being accurate anymore.
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Tried fixing ants randomly getting mold poisoning (though couldn't reproduce).
Cheers!
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