Sanctified Cross Rework (v0.9.8.1_d)!
v0.9.8.1_d is now LIVE
Fixes:
- Nasnas could burst without a target
Additions/Changes:
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Added AMD FSR4 Upscaling setting (DX12 required)
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Added AMD FSR4 Frame Generation setting (DX12 required)
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Updated Nvidia DLSS to 4.5
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Added Nvidia Reflex setting
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Added Nvidia DLSS Frame Generation setting (DX12 required)
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Sanctified Cross Rework!
Sanctified Cross Rework
Passive effect
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Holding, carrying, throwing, or being near a cross slows anxiety gain.
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Doesn't require the cross to be placed.
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Passive effect is disabled when cross is flipped or desecrated.
Ghost interaction
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A cross placed in the favorite room can be flipped by the ghost.
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Ghost interaction has been substantially increased.
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Ghost-flipped cross still provides favorite-room confirmation/photo credit.
Desecration
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Player can manually flip a placed cross in the favorite room.
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This triggers a Desecrated Hunt.
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Desecrated cross is consumed permanently, removed from global inventory and unavailable next contract.
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Desecrated cross photo anomaly type (limited to 1 per contract)
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Desecrated cross gets a distinctive visual effect, making its altered state obvious.
Desecrated Hunt
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Ghost teleports to a random valid location within a predetermined radius of the cross, rather than directly on it.
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50–100% of interior doors are randomly selected, slammed shut, and locked.
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Exterior doors behave normally for a hunt (locked).
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Fixed 75-second hunt duration, ignoring difficulty hunt-duration settings.
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Obsidian Shield is ineffective (ghost blows it out upon lighting or if already lit).
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Holy Water works normally.
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