πDemo 2 Patch 2 (2026. 02. 24)
Hello everyone, and thank you sincerely for sharing your opinions and feedback through various channels.
In this update, weβve improved the overall gameplay experience to make it smoother, and fixed a variety of bugs reported by players.
Level Design Changes:
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Clarified the maximum cap for Dodge Chance. The actual cap had been functioning at 60%, but this was not previously stated in the description.
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Reduced the Level 1 boss monsterβs HP by approximately 20%.
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Slightly eased the boss monster Meteorβs charge pattern.
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Changed Infinite Mode so that healing items drop less frequently over time.
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Adjusted the cap for Chip Bullets to 100% of Attack Power.
Fixes in This Patch:
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Fixed an issue where monster projectiles remained active and could still hit the player even after moving into areas such as the shop.
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Fixed an issue where some monsters would stop moving.
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Fixed an issue where the game would not function properly when reviving with only 1 maximum HP remaining.
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Fixed an issue where the reward shown in quests differed from the reward actually granted.
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Fixed the initial launch behavior so the game now prioritizes the operating systemβs language setting.
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Fixed an issue where language settings were not retained after restarting the game when a language other than English was selected.
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Fixed an issue where some language localizations were not applied correctly.
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Resolved various other minor issues.
We will continue to release patches and updates based on your feedback. Thank you for your continued support and interest.
[dynamiclink href="https://store.steampowered.com/app/2766910/PengPong/"][/dynamiclink]
Thank you! Jongchang, Project Director of Pengpong
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