Marvel Rivals Version 20251212 Balance Post
Season 5's saga continues! Some heroes are beefing up, others are feeling the sting, and new team-up tweaks promise fresh combos and wild crossovers. Ready to see which legends are leveling up, and who's getting a dose of humble pie? Let's dive into the details!
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VANGUARD
Emma Frost
[p align="justify"]Diamond-hard and ready for more! With her Team-Up Anchor gone, Emma gets a slight durability upgrade to compensate.
- Increase Base Health from 550 to 600. Remove the Team-Up Anchor 100 Bonus Health.
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Peni Parker
[p align="justify"]SP//dr's pilot faces a slight durability downgrade; better stay nimble, Peni!
- Reduce Base Health from 750 to 700.
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The Thing
[p align="justify"]Ben Grimm's punches hit harder, and his crowd control lasts longer. It's clobberin' time!
- Increase Stone Haymaker Bonus Damage equal to enemies' max Health per hit from 8% to 10%.
- Increase the duration of the lingering anti-mobility field after Yancy Street Charge from 3s to 5s.
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Thor
[p align="justify"]Thor takes some lessons from his battles against the Zombies to heart. The God of Thunder is ready to take control of his lightning with increased flexibility!
- During Storm Surge, instead of being unable to change the direction of movement, Thor can now freely adjust it while dashing and move in any direction.
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DUELIST**
Blade
[p align="justify"]The Daywalker slightly sharpens his edge and his resilience!
- Increase Ancestral Sword single-hit Damage from 24 to 26 and Whirlwind Slash single-hit Damage from 15 to 16.
- Reduce Bloodline Awakening Reduced Healing from 35% to 25%.
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Daredevil
[p align="justify"]The Man Without Fear loses a bit of his grit.
- Remove the Team-Up Anchor 25 Bonus health.
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Human Torch
[p align="justify"]Johnny Storm slightly turns up the heat!
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Fire Cluster: Slightly reduce projectile spread. Increase single-cast projectile Damage from 5 to 5.5. Adjust maximum falloff from 60% at 30m to 60% at 20m.
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Blazing Blast: Reduce single charge speed from 3s to 2.5s. Increase hit Damage from 40 to 45.
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Phoenix
[p align="justify"]Jean Grey's fiery spirit gets a slight summon boost!
- During Endsong Inferno (Ultimate Ability), increase Phoenix summon Health from 400 to 500.
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Psylocke
[p align="justify"]Psylocke's Ultimate is a little harder to unleash; time to earn those butterfly blades!
- Increase the energy cost of Dance of the Butterfly (Ultimate Ability) from 2800 to 3400.
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Scarlet Witch
[p align="justify"]Wanda's chaos magic is more explosive!
- Increase the charge to Chthonian Burst by Chaos Control hits from 0.08 to 0.1.
- Increase Dark Seal Projectile Speed from 40m/s to 60m/s and remove Spell Field generation delay.
- Increase Reality Erasure (Ultimate Ability) enemy pull speed during cast from 2.4m/s to 3m/s.
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The Punisher
[p align="justify"]Frank Castle's got a little more firepower; watch your six!
- Increase Adjudication damage per hit from 19 to 20.
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Wolverine
[p align="justify"]Logan's Ultimate just got a whole lot more freedom to leap, slash, and surprise his foes from every angle! Last Stand (Ultimate Ability) can now target walls for its landing point.
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STRATEGIST**
Gambit
[p align="justify"]The Ace of Spades can't tell you about how much he 'never folds' as often!
- Increase the energy cost of Ragin' Royal Flush (Ultimate Ability) from 4300 to 4500.
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Invisible Woman
[p align="justify"]Susan Storm's invisibility trick is now a little more precious.
- Increase the energy cost of Invisible Boundary (Ultimate Ability) from 4300 to 4500.
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Loki
[p align="justify"]The Trickster God's illusions are even more potent!
- Increase Damage and Healing Ratio of Loki's Doppelgängers from 80% to 90%.
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Luna Snow
[p align="justify"]Luna cools down her foes even faster and gets a brand-new ability! (She's never beating the allegations, is she?)
- Reduce Absolute Zero start-up time and increase Projectile Speed from 60m/s to 80m/s.
- New Ability: Luna can apply Number One Idol to herself (separate from Share the Stage). When Number One Idol is active, 10% of Healing to allies is converted into healing for Luna herself, and she gains a 10% Healing Boost and a 10% Damage Boost.
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Rocket Raccoon
[p align="justify"]Rocket's Ultimate takes a little more juice to fire off!
- Increase the energy cost of C.Y.A. (Ultimate Ability) from 4000 to 4300.
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Ultron
[p align="justify"]Ultron's battlefield coverage and utility are evolving!
- Imperative: Patch can now deploy up to 2 drones, allowing support for two allies at once.
- Imperative: Firewall now requires a target with Imperative: Patch to use. After use, Ultron gains 65 Bonus Health, the target and nearby allies get 50 Bonus Health, plus the selected ally gains a 20% Movement Speed and 10% Damage boost.
- Increase the energy cost of Rage of Ultron (Ultimate Ability) from 3700 to 4000.
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TEAM-UP ABILITIES
ADJUSTED OR REMOVED
Chilling Assault (Luna Snow- Iron Fist/Emma Frost)
[p align="justify"]The iced-out Emma Frost is joining the icy fray!
- Emma Frost unlocks the new Iced Out Diamond ability through her Team-Up with Luna Snow.
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Explosive Entanglement (Gambit - Magneto/Rogue)
[p align="justify"]Rogue's got a new trick up her sleeve!
- Rogue receives the Hearts As One ability through her team-up with Gambit.
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Mental Projection (Emma Frost - Psylocke)
[p align="justify"]The psychic link is broken!
- Mental Projection Team-Up is now just a memory.
- Emma Frost loses the 100 Health Bonus previously gained as the Team-Up Anchor.
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Sword of Duality (Cloak & Dagger - Hawkeye/Psylocke)
[p align="justify"]Psylocke's arsenal gets a new edge!
- Psylocke unlocks the new Light & Dark Darts ability through her Team-Up with Cloak & Dagger.
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BALANCE CHANGES
Bestial Hunt (Daredevil - The Punisher)
[p align="justify"]Daredevil's toughness gets trimmed! We're slightly reducing Daredevil's survivability gained from being the Team-Up Anchor.
- Daredevil loses the Team-Up Anchor 25 Health Bonus.
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[p align="justify"]The Marvel Rivals universe is ever-evolving, and we have plenty more surprises and updates on the horizon. Stay tuned to our official announcements for more!
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