Marvel Rivals Version 20261009 Balance Post
ADJUSTMENTS
[p align="justify"]A new wave of adjustments is on the way! Iron Man is locking onto targets with a brand-new missile mechanic, Phoenix is sparking up her damage, Gorr is slightly tweaking the lethality of his scythe, and Jubilee is bringing even more explosive healing to the fray.
[p align="justify"]Let's dive in and see how the game is changing!
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VANGUARD
Devil Dinosaur
[p align="justify"]Our prehistoric pal is shedding just a tiny bit of bulk to keep things fair and balanced.
- Reduce base health from 850 to 825.
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Hulk
[p align="justify"]The puny human just got faster on the trigger and the Green Goliath angrier on the battlefield.
- In Banner form, increase Gamma Ray Gun projectile speed from 80m/s to 120m/s.
- In Banner form, increase gamma energy gained when Gamma Grenade hits self from 50 to 100.
- When selecting the Team-Up with Wolverine, increase Attack Speed boost upon entering Furious state from 20% to 25%, and Movement Speed boost from 20% to 25%. Increase Health threshold to trigger Unstoppable from 300 to 400. Reduce Unstoppable cooldown from 60s to 45s.
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Magneto
[p align="justify"]The Master of Magnetism is leaning harder into his psychic alliance.
- When selecting the Team-Up with Emma Frost, increase damage dealt by the magnetic projection generated via Magnetic Resonance from 45% to 50%. Increase the maximum duration of the magnetic projection from 5s to 6s.
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The Thing
[p align="justify"]It's clobberin' time, with faster shields and quicker heals alongside his Fantastic family
- When selecting the Team-Up with Invisible Woman, reduce Unbreakable Forces ability cooldown from 20s to 15s. Enhanced Effect: Reduce the damage threshold required to trigger healing from 150 to 125.
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DUELIST
Cyclops
[p align="justify"]The X-Men's fearless leader is sharpening his blasts and extending his kinetic combos.
- Increase Optic Blast single-hit damage from 22 to 23. Increase the cooldown reduction provided to Ricochet Force per Optic Blast hit from 0.25s to 0.3s.
- Reduce the energy cost of Ruby Rage (Ultimate Ability) from 3700 to 3400.
- When selecting the Team-Up with Gambit, increase the duration of Kinetic Kin from 6s to 8s.
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Gorr the God Butcher
[p align="justify"]The Butcher is reeling in the reach of his absolute annihilation just a hair to give others a fighting chance.
- Adjust Shadow Scythe damage from 55 +2% of target's Maximum Health to 50 +2% of target's Maximum Health. Reduce Shockwave damage from 60 to 55.
- Reduce Twilight of the Gods (Ultimate Ability) duration from 12s to 10s.
- Reduce Living Abyss cooldown from 15s to 12s. Reduce Movement Speed during the ability from 13m/s to 10m/s.
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Hawkeye
[p align="justify"]The world's greatest marksman is knocking quicker arrows and sharing a bit of moonlight healing.
- Increase Piercing Arrow projectile speed from 130m/s-195m/s to 140m/s-210m/s.
- Slightly reduce the animation recovery time for Crescent Slash.
- Increase the spell field width for the initial damage hit of Hypersonic Arrow from 3m to 5m.
- When selecting the Team-Up with Psylocke, increase Psionic Arrow single-shot damage from 32 to 33.
- When selecting the Team-Up with Cloak & Dagger, casting Moonlit Slash will simultaneously provide self-healing equal to the healing dealt.
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Iron Man
[p align="justify"]Tony is rolling out a massive software update, bringing auto-tracking capabilities to his missile barrages!
- New Mechanic: Missiles launched by Micro-Missile Barrage will automatically track nearby enemies upon release; reduce single-shot damage from 20 to 10. Max locked-on count on a single target is 5. Increase projectile speed from 15m/s to 60m/s.
- New Mechanic: Missiles fired via Micro-Missile Barrage during Armor Overdrive will automatically track enemies in front of you upon release; reduce single-shot damage from 15 to 10. Max locked-on count on a single target is 5.
- When selecting the Team-Up with Thor, increase Unibeam outer ring damage from 70/s to 80/s. Increase Thunder Overdrive enhanced Unibeam outer ring damage from 85/s to 90/s.
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Phoenix
[p align="justify"]The cosmic entity is burning hotter, exchanging self-healing for immediate bonus bulk to stay aggressive.
- Increase Cosmic Flames single-shot damage from 60 to 65. Increase direct damage upon detonating Sparks from 40 to 45, and the explosion damage from 15 to 20. Upon detonating Sparks, the self-heal effect has been removed, replaced with granting Bonus Health of 5 for 4s, capped at 25.
- When Endsong Inferno (Ultimate Ability) explosion spell field and shockwave hit enemies, increase the number of Sparks applied from 1 to 2.
- When selecting the Team-Up with Hela, reduce ability cooldown from 12s to 10s.
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Scarlet Witch
[p align="justify"]Wanda is dialing back her chaos magic just a fraction to keep her AoE zoning in check.
- Reduce Chthonian Burst single-shot spell field damage from 40 to 35.
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STRATEGIST
Adam Warlock
[p align="justify"]The golden savior is amplifying the restorative power of his cosmic blasts when rolling with his artificial ally.
- When selecting the Team-Up with Ultron, increase healing provided by a single Cosmic Cluster from 16 to 18. Enhanced Effect: Increase healing provided by the explosion spell field generated upon Cosmic Cluster hits from 5 to 7 while the Team-Up is active.
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Gambit
[p align="justify"]The Cajun card-shark is spinning his staff longer and charging his suits faster for quicker pay-offs.
- Reduce charge time per stack for Healing Hearts and Breaking Spades from 8s to 7s.
- Reduce target search range for Ragin' Royal Flush from 40m to 30m. Reduce the extra Jump Boost effect granted to self and allies from 500 to 300.
- When selecting the Team-Up with Jubilee, increase the duration of Sparkling Staff from 1.5s to 2s.
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Jubilee
[p align="justify"]Jubilation is popping off with brighter blinds, better sustain, and a heavier dose of vampiric vitality.
- New Mechanic: Provide 25/s Continuous Healing to self during Sparking Sprint.
- Reduce the Dazzling Detonation Blind duration from 1.5s to 0.8s.
- New effect added when selecting the Team-Up with Blade. Base Effect: Continuously provide 15/s of healing to surrounding allies for 6s during the duration of Vampiric Kin.
- Increase the Firework Finale (Ultimate Ability) spell field healing from 150/s to 180/s.
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