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Daybreak Beta Update 3

Gameplay Changes

  • Reduced the health scaling of the boss Demon Lung. This only applies to its encounter from Depth 75 onwards in the endless mode of The Pit

  • Added a minimum number of high powered ammo for randomizer runs

    • The Randomizer_Item_List text file will now display the amount next to the item name, useful for checking high powered ammo amounts on their pickups
  • Moved a problematic encounter in Candle Rock Coast on Despair difficulty

  • Armor Padding, Molotov, and Engineering Manuals can no longer spawn during randomizer runs

  • Due to the nature of its ruleset, when starting a new playthrough using the Chaos randomizer setting, you will no longer receive the Daybreak weapons in your stash, but they can still be found during the playthrough as pickups

Fixes and Adjustments

  • Fixed an issue where some items didn't have item models assigned to them, causing issues on scene start up during randomizer runs

  • Fixed an issue where the maximum XP possible from an encounter in The Pit was too low

  • Fixed an issue where the maximum held XP could not exceed 9,999,999, making expedition levels unattainable after a certain point

  • Fixed an issue where parts of the level would not load when using the Unstuck feature in Daybreak before saving your game

  • Fixed an issue where the challenge "Round 2" was not properly displaying its additional costume unlock in the Extras menu

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