ATLYSS 82025.a1 Released
ATLYSS Version 82025.a1 Released. Verify integrity of game cache if the update does not occur.
--Content--
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Added Orange, Lime, White, Pink, and Brown dyes.
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Added a setting to disable / hide the icons above certain NPC's heads. (This may be turned on by default in case if you wanted to have them appear still).
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Added an Enok repeatable kill quest for lv20-25 Crescent Grove.
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Added the Colossus Tone to Rikko's badge store.
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All races now share some eye sprites for customization.
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Added new hairstyles for the Poon race.
--Fixes / Adjustments--
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Fixed not being able to hotkey sit while the UI is toggled off.
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Fixed the white / bright texture bug on players when connecting to a lobby.
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Fixed being able to purchase a larger quantity of a buyback item if there is a limited / smaller quantity to it on the shop menu.
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Fixed shop menu cells not displaying a limited quantity counter for buyback items.
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Fixed the top left map title card font being too large.
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Fixed the trigger message being stuck on the screen when toggling the Hide UI setting.
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Fixed font sizes for the Dungeon Key and PVP arena counters.
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Fixed the shadow projection object (the shadow circle below players) being shown if they are invisible.
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Lowered the volume of the Haste condition buff.
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Updated EXP font on the bottom bar, making it more readable.
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Updated the cells in the Who Menu Tab, showing more information of the players such as their class.
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Adjusted font size for the character names on the character selection screen.
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Emoting while fishing now cancels the fishing process, fixing any animation bug / issue pertaining to that.
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Added a serverside buffer check if the player is in an empty state for combat, disabling any lingering hitboxes.
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Removed the "Steamworks" panel on the Who Menu tab. Global names are now displayed on the list cells if there is a @globalname available.
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Skill icons on the action bar now grey out if the Chatbox or the Tab Menu is open, and the Skill tab menu is not selected.
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The party cells now correctly display the subclass icons of players.
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Player nametags display their levels again.
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