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V3.2.0 – Visual Improvements, QoL Updates & Bug Fixes

This update focuses on gameplay balance, ghost behavior adjustments, visual improvements, and a series of important bug fixes to improve overall stability and player experience.

⚠️ Gameplay & Balance

  • Added a yellow upward bar icon on the screen when the player is protected by light.

  • “The Tall Guy” can no longer spawn on Easy difficulty.

  • Adjusted ghost spawn chances across all maps for better balance.

  • Ghosts now despawn after touching a player who has the Life Insurance perk active.

  • Reduced animation transition speed for “The Nun” to improve visual flow.

🛠️ Bug Fixes

  • Fixed an issue where players could die after leaving to lobby.

  • Fixed a bug where players could die while standing under light.

  • Fixed stair colliders in City Lights Villa.

  • Fixed light not flickering when “Karl” touched it.

  • Fixed multiple light collider issues across all maps.

  • Fixed an issue where the player character was visible when returning to the lobby.

  • Fixed a bug where the generator loading cursor could remain stuck on screen.

⚙️ UI & Options

  • Added informational text to the V-Sync option in the Options menu.

🎨 Visual Improvements

  • Updated color saturation.

  • Improved lens distortion effects for a more immersive atmosphere.

Читать в Steam ↗

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