Patch Hotfixes & Improvements
- Fixed an issue where recipes were not appearing in Warehouse Lab Room lists.
- Adjusted daily wages for Warehouse employees.
- Updated Warehouse worker animations.
- Improved Warehouse entrance/exit and building camera systems.
- Fixed an incorrect marker issue on the map.
- Resolved tooltip switching issues.
- Updated melee hit registration problems during action sequences.
- Fixed traffic-related issues. Bulk orders, attacks, and VIPs now arrive by vehicle correctly.
- Fixed translation issues in several languages.
- Reduced the excessive fog density caused by high toxicity levels inside Warehouses.
- Added Charisma skill progression when successfully revealing yourself during drug sales.
- Added Crafting skill progression when producing products at Lab Tables.
- Fixed an issue where characters could craft while standing outside the table area.
- Added the taxi meter to the minimap in the Taxi Driver interface.
- Updated the icon for the “Take as Crate” option in the vehicle right-click radial menu.
- Fixed an issue during customer delivery interactions while selling hotdogs.
- Updated Feature Vault visibility for sections not yet implemented and fixed several related issues.
- Many additional small fixes and improvements have been made.
The major issues now seem mostly resolved, and we’ve already started working on the next big update.
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