Minor Update
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Added new location based hints that help guide players depending on where they are in the game.
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Lockpick system has been reworked. Lockpick durability is now more sensitive and scales based on your Lockpicking level.
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Stolen vehicle sale prices now decrease depending on the vehicle’s damage condition.
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Jail time has been reworked. The first time you are sent to jail, you will stay for 1 day. With each repeated jail sentence, your jail time will increase, reflecting your growing criminal record.
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Widescreen resolution settings have been improved and adjusted.
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Warehouse Ventilation System has been added. You can now repair and start using the existing Level 1 Ventilation System.
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Mask upgrade system has been added for Warehouse employees. You can now purchase and upgrade masks from the employee profile: Cloth Mask, Filter Mask, and Gas Mask.
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Added new Lab Room options. You can now assign Chemists and set the production amount from the Lab Room interface.
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A new interface has been added that allows you to choose which seed types can be planted in Warehouse Grow Boxes.
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The stolen vehicle selling system has been updated. There are now 2 Chop Shop locations where stolen vehicles can be sold.
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Added the Chop Shop 2 icon to the map for selling stolen vehicles.
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Fixed an issue that caused 4 person and 8 person Warehouse rooms to be used with fewer employees than intended.
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Adjusted the standing positions of Capos and Gangsters inside the Warehouse.
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Chemists can now fail during production. Failed production can cause explosions and damage the Chemist.
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Added a new system that allows you to reduce contract risks.
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Contracts have been adjusted and improved.
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Fixed many localization and translation issues.
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Added radios to houses and hotels.
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