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Launch in 4 Days

https://store.steampowered.com/app/4267800/_/

[color=yellow]Bandit Simulator TD[/color] will officially launch on Steam on [color=lightgreen]October 12, 2026[/color]!

Xiao Mang here, answering some questions players are most interested in:

[color=yellow]Content Volume at Launch[/color]

  • 27 main city stages, 9 wild map stages, 100+ enemy types

  • 200+ legendary heroes, plus random heroes of various rarities

  • 81 unique Cores, 27 Aptitude Pills

  • 629 gear pieces, 54 sets / 216 set pieces

  • 11 rare Spirit Beast BOSSes, 33 Spirits

  • 9 life skills, 15 gatherable/plantable resources

  • 13 base building types, each with its own progression system

  • 6 tiers, 47 jobs, 141 skills

  • 375 unique talents

  • 27 basic techs, 14 advanced tech lines

  • 270+ treasures of various qualities

[color=yellow]Early Access or Full Release?[/color]

Full release standard with complete content. That said, the game's framework is clear and highly expandable, so I've also planned some future gameplay. I couldn't help but leave some hooks and teases in the game. After launch, following Xiao Mang's tradition, I'll add new gameplay and fix what players aren't happy with. Players can buy with confidence — all Xiao Mang's games are complete and polished.

[color=yellow]Can Demo Saves Be Carried Over?[/color]

The game has massive changes compared to the demo; see the previous news post for details. The full version's data structure is vastly different from the demo's, so demo saves cannot be carried over.

Feel free to join our [color=yellow]QQ group[/color]: [color=lightblue]1077460329[/color] All release news and updates will be posted there first.

Please, all brothers and sisters who enjoy Xiao Mang's games — [color=yellow]Follow + Wishlist combo attack ↑↑↑↑↑↑[/color]!

[color=lightblue]Game Intro[/color] Quick keywords: [color=yellow]TD + Base Building + Idle = Addictive & Satisfying[/color]

  • A simple "TD Combat + Base Building + Idle" game.

  • Simulates the development of an ancient bandit hideout. Uses Tower Defense as combat, paying tribute to (Fenghe) many classic predecessors (Warcraft RPG - Thief TD, Element TD, Cultivation Simulator, etc.), then simplified, combined with idle gameplay to make "addictive fun" and "simple & relaxing" coexist.

  • Every hero is a fixed tower. They don't move on their own — combat, gathering, crafting, all done in TD form.

If you enjoy Xiao Mang's games, please [color=yellow]Follow + Wishlist[/color] — it helps the game survive!

https://store.steampowered.com/app/4267800/_/

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