SUMMARY - 0.1 to 1.0
This post is a summary of all updates, since initial release. If you are reading this, you are very likely a new or returning player !
This is a very quick summary so if you want more details, we recommend checking the corresponding patch notes (which are available on steam), but this should help you get a general idea.**
0.1.0 to 0.1.31 : **
Lots of gameplay rebalance, added tutorials and QoL changes, early character customization and many bug fixes.
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Added Public/Hidden/Private setting for sessions
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Added video tutorials for tasks
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Rebalanced combat and added in-game item stats
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Rebalanced multiple tasks
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Added music players
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Added a basic tutorial for new players
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Rebalanced overall movement and stamina cost
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Fixed several textures bugs
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Fixed several bugged collisions
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Added session presets to make the game easier to learn
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Added simple character customization
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Fixed a lot of bug
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Added the color “purple” and locked color to one per player
**0.2.0 to 0.2.2 : **
Added gun crates, gameplay rebalance, new cosmetic options.
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Revisited the surveillance area
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Added gun crates
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Rebalanced guns
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Added new cosmetics
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Rebalanced tasks
**0.3.0 to 0.3.1 : **
Rebalanced weapons and crates, added many cosmetic options and temporary christmas decorations.
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Rebalanced weapons crates
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Added patches and charms as cosmetic options
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Added purchasable cosmetic packs for additional customization.
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Introduced cosmetics for our Kickstarter backers (thank you !)
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Added temporary christmas decorations
0.4.0 to 0.4.3 : Engine update, big code and other technical changes, hiding spots rebalance.
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Updated the game from Unreal Engine 5.2 to 5.5, for stability
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Rewrite of a big portion of the code
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Reviewed the entire render and workflow of the environment, for performance
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Rebalanced place where you could hide items
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Fixed a bunch of bugged collisions
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Renamed the “power” task (previously “alimentation”)
**0.5.0 to 0.5.2 : **
Rebalanced sounds dynamic, added alarms and rebalanced hind spots.
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Readjusted all the sound dynamic and ranges
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Added alarms
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Readjusted places where you can hide items, and made them visually more clear
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Fixed a bunch of collisions (again)
**0.6.0 to 0.6.3 : **
Added eye blink, snap throw, fish slap and fixed many collisions.
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Added the eye blink mechanic
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Added the ability to snap item into machine slot with a throw for super cool skill shots
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Added the ability to slap fishes on people’s backs
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Fixed a bunch of collisions (yet again)
**0.7.0 to 0.7.2 : **
Added defibrillators and easter eggs, rebalanced weapons.
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Added defibrillators in the medical, which let you revive people when fully charged with batteries
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Rebalanced weapons
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Added (literal) easter eggs as rare spawn on the map, and usable as charms
**0.8.0 to 0.8.1 : Added a new room, key cards, new items, visually revamped the C4, changed eggs spawn and fixed many bugs. **
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Added locked door, that need access card to be opened
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Added the Machine Supply room (locked with card), that contain extra battery charged and supplies
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Added items fit the new rooms
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Visually revamped the C4
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Readjusted easter eggs spawn, to be rare and hidden in cool places
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Fixed many bugs
**0.9.0 to 0.9.2 : **
Revamped the medical area, added two new rooms, new items, new model for the defibrillator, a community art in-game and many bug and collision fixes.
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Revamped the medical area
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Added new model and animations for the defibrillator
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Added two new locked rooms (Research Corridor and Emergency Room, which provide extra supplies and passages through the map
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Added items matching the two new rooms
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Added community art by Kyscharf in the Restaurant area
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Fixed bugs and collisions
**0.10.0 to 0.10.2 : **
Added new cosmetics options and summer decorations.
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Added two new characters to the existing cosmetic packs
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Added temporary summer decorations
**0.11.0 : **
New room, gun reload station and new items.
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Changed the armory into a new locked room
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Added a reload station for guns in the armory
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Added new items fitting the the new areas and offices
**0.12.0 to 0.12.5 : **
New menu, social QoL changes and extra session settings, gameplay balance and new cosmetic options.
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Completely revamped the menu
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Added the ability to name your lobby
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Added multiple social QoL features, including better ban list management
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Added extra session customization settings
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Rebalanced locked rooms content
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Added better skin color customization
**0.13.0 to 0.13.2 : **
Increased player limit !
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Increased the player limit from 8 to 16
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Added session setting to allow duplicate player colors
**0.14.0 to 0.14.4 : **
Lobby area redesign, big character customization revamp, more session customization settings, gameplay rebalance.
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Big redesign of the lobby area
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Added deeper character customization, that include : better control on how you set colors on your suit, hair and eye colors
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Added even more session customization settings
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Slight rebalance of the player movement and other aspects of the gameplay
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Added the ability to show/hide HUD to take cool screenshots !
**0.15.0 to 0.15.3 : **
Heavy crate, big guns, weapon rebalance banned cheaters and report button.
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Added heavy crates in the armory, containing a very big gun
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Rebalanced all weapons, with the intention of giving more room the the social deduction aspect
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Banned a bunch of cheater, and added an in-game “report” button
**0.16.0 : **
Halloween cosmetics.
- Added a bunch of halloween cosmetics
**1.0.0 : **See 1.0.0 patchnote :
[dynamiclink href="https://store.steampowered.com/news/app/2780980/view/615431763698647654"][/dynamiclink]
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