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SUMMARY - 0.1 to 1.0

This post is a summary of all updates, since initial release. If you are reading this, you are very likely a new or returning player !

This is a very quick summary so if you want more details, we recommend checking the corresponding patch notes (which are available on steam), but this should help you get a general idea.**

0.1.0 to 0.1.31 : **

Lots of gameplay rebalance, added tutorials and QoL changes, early character customization and many bug fixes.

  • Added Public/Hidden/Private setting for sessions

  • Added video tutorials for tasks

  • Rebalanced combat and added in-game item stats

  • Rebalanced multiple tasks

  • Added music players

  • Added a basic tutorial for new players

  • Rebalanced overall movement and stamina cost

  • Fixed several textures bugs

  • Fixed several bugged collisions

  • Added session presets to make the game easier to learn

  • Added simple character customization

  • Fixed a lot of bug

  • Added the color “purple” and locked color to one per player

**0.2.0 to 0.2.2 : **

Added gun crates, gameplay rebalance, new cosmetic options.

  • Revisited the surveillance area

  • Added gun crates

  • Rebalanced guns

  • Added new cosmetics

  • Rebalanced tasks

**0.3.0 to 0.3.1 : **

Rebalanced weapons and crates, added many cosmetic options and temporary christmas decorations.

  • Rebalanced weapons crates

  • Added patches and charms as cosmetic options

  • Added purchasable cosmetic packs for additional customization.

  • Introduced cosmetics for our Kickstarter backers (thank you !)

  • Added temporary christmas decorations

0.4.0 to 0.4.3 : Engine update, big code and other technical changes, hiding spots rebalance.

  • Updated the game from Unreal Engine 5.2 to 5.5, for stability

  • Rewrite of a big portion of the code 

  • Reviewed the entire render and workflow of the environment, for performance

  • Rebalanced place where you could hide items

  • Fixed a bunch of bugged collisions

  • Renamed the “power” task (previously “alimentation”)

**0.5.0 to 0.5.2 : **

Rebalanced sounds dynamic, added alarms and rebalanced hind spots.

  • Readjusted all the sound dynamic and ranges

  • Added alarms

  • Readjusted places where you can hide items, and made them visually more clear

  • Fixed a bunch of collisions (again)

**0.6.0 to 0.6.3 : **

Added eye blink, snap throw, fish slap and fixed many collisions.

  • Added the eye blink mechanic

  • Added the ability to snap item into machine slot with a throw for super cool skill shots

  • Added the ability to slap fishes on people’s backs

  • Fixed a bunch of collisions (yet again)

**0.7.0 to 0.7.2 : **

Added defibrillators and easter eggs, rebalanced weapons.

  • Added defibrillators in the medical, which let you revive people when fully charged with batteries

  • Rebalanced weapons

  • Added (literal) easter eggs as rare spawn on the map, and usable as charms

**0.8.0 to 0.8.1 : Added a new room, key cards, new items, visually revamped the C4, changed eggs spawn and fixed many bugs. **

  • Added locked door, that need access card to be opened

  • Added the Machine Supply room (locked with card), that contain extra battery charged and supplies

  • Added items fit the new rooms

  • Visually revamped the C4

  • Readjusted easter eggs spawn, to be rare and hidden in cool places

  • Fixed many bugs

**0.9.0 to 0.9.2 : **

Revamped the medical area, added two new rooms, new items, new model for the defibrillator, a community art in-game and many bug and collision fixes.

  • Revamped the medical area

  • Added new model and animations for the defibrillator

  • Added two new locked rooms (Research Corridor and Emergency Room, which provide extra supplies and passages through the map

  • Added items matching the two new rooms

  • Added community art by Kyscharf in the Restaurant area

  • Fixed bugs and collisions

**0.10.0 to 0.10.2 : **

Added new cosmetics options and summer decorations.

  • Added two new characters to the existing cosmetic packs

  • Added temporary summer decorations

**0.11.0 : **

New room, gun reload station and new items.

  • Changed the armory into a new locked room

  • Added a reload station for guns in the armory

  • Added new items fitting the the new areas and offices

**0.12.0 to 0.12.5 : **

New menu, social QoL changes and extra session settings, gameplay balance and new cosmetic options.

  • Completely revamped the menu

  • Added the ability to name your lobby

  • Added multiple social QoL features, including better ban list management

  • Added extra session customization settings

  • Rebalanced locked rooms content

  • Added better skin color customization

**0.13.0 to 0.13.2 : **

Increased player limit !

  • Increased the player limit from 8 to 16

  • Added session setting to allow duplicate player colors

**0.14.0 to 0.14.4 : **

Lobby area redesign, big character customization revamp, more session customization settings, gameplay rebalance.

  • Big redesign of the lobby area

  • Added deeper character customization, that include : better control on how you set colors on your suit, hair and eye colors

  • Added even more session customization settings 

  • Slight rebalance of the player movement and other aspects of the gameplay

  • Added the ability to show/hide HUD to take cool screenshots !

**0.15.0 to 0.15.3 : **

Heavy crate, big guns, weapon rebalance banned cheaters and report button.

  • Added heavy crates in the armory, containing a very big gun

  • Rebalanced all weapons, with the intention of giving more room the the social deduction aspect

  • Banned a bunch of cheater, and added an in-game “report” button

**0.16.0 : **

Halloween cosmetics.

  • Added a bunch of halloween cosmetics

**1.0.0 : **See 1.0.0 patchnote : 

[dynamiclink href="https://store.steampowered.com/news/app/2780980/view/615431763698647654"][/dynamiclink]

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