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Π˜Π³Ρ€Ρ‹ ΠΈ ΠΏΡ€ΠΎΠ³Ρ€Π°ΠΌΠΌΡ‹ ΠΏΠΎ ΠΎΠ½Π»Π°ΠΉΠ½Ρƒ, скины ΠΏΠΎ ΠΎΠ±ΡŠΡ‘ΠΌΡƒ ΠΏΡ€ΠΎΠ΄Π°ΠΆ

НичСго Π½Π΅ Π½Π°ΠΉΠ΄Π΅Π½ΠΎ

ΠŸΠΎΠΏΡ€ΠΎΠ±ΡƒΠΉΡ‚Π΅ Π΄Ρ€ΡƒΠ³ΠΎΠ΅ Π½Π°Π·Π²Π°Π½ΠΈΠ΅ ΠΈΠ»ΠΈ ΠΏΠ΅Ρ€Π΅ΠΊΠ»ΡŽΡ‡ΠΈΡ‚Π΅ ΠΊΠ°Ρ‚Π΅Π³ΠΎΡ€ΠΈΡŽ.

МСню

Requiem for a Brew 🍺

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Hear ye, hear ye FermentinesπŸ“―

The monastery has been quite busy over the past weeks, and today we bring you the update that brings Ale Abbey to its 1.1, Requiem for a Brew! A hearty update that we have been painstakingly brewing based on your feedback, it brings a multitude of UI improvements, new world flavor, spooky surprises, and some much-needed β€œsmoothing” to make things more palatable under the hood.


UI Changes

Cleaner, Sharper, Friendlier

  • Updated tooltip for fermenters and boilers when a valid coordinate exists, but the high spot is occupied

  • Added ESC-to-close on bartering panels

  • Added a Courtyard delivery queue icon and panel to track incoming and outgoing goods

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  • Improved info when choosing ales for bandits (style and traits now shown)

  • Added contextual tooltips to the Title scene

  • Added β€œMute when minimized” toggle in Main Menu

  • Added selling details panel in Ale Markets

  • New drag icon when hovering over the Recipes UI minimap

  • New icon in the Brewing UI and Archives to mark award-winning ales

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  • Added profit sorting

  • Added filters to show only ales requiring lagering or aging

  • Brewing UI now keeps your filtering and sorting when closed

  • Tooltips no longer vanish when hovering over a selected Fermentine

  • Added β€œContinue” button on Title scene

  • Added controls to increase/decrease ale prices in the Markets UI

  • Game time now pauses when confirmation windows appear (serial pausing aficionados, we have finally been blessed!)


Achievements

If you ever liked β€œcheesing” it, you can stop holding your breath now…

  • The β€œCold Cellar” achievement can now be unlocked by moving an existing cellar to the lower floors (it’s a feature, not a bug)

World

New Events, New Art, Weather Effects!

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  • A brand-new ghostly World Event now haunts the Abbey…

  • Fixed furniture-movement issues in the Abbot’s room

  • Fixed laymen’s exception for newly finished rooms being moved

  • Added new SFXs

  • Added snow and rain VFX

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  • Increased bonuses for Frescos

  • Added new Frescos for:

    • Cellar

    • Meditation Room

    • Refectory

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Backend

Smoother Than a Well-Rested Lager

  • Fixed trait-count calculation for the More Than Three Traits judge’s dislike (your competition results should now be more logical!)

A Small Favor from the Fermentine Order… 🍻❀️

If Ale Abbey managed to get you to find peace and quiet for a weekend or two… or months (we don’t judge), or maybe made you grin thanks to your brewing success, consider leaving us a Steam review. It helps enormously with visibility and brings more monks, nuns, and curious wanderers into the Abbey.

From everyone here at Hammer & Ravens and Shiro, Brew and be merry!

[

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](https://discord.gg/k7HqQAWfUT)[dynamiclink href="https://store.steampowered.com/app/2789460/Ale_Abbey__Monastery_Brewery_Tycoon"][/dynamiclink]

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