Public Beta - Update 5 RC Beta Part 1
If you haven't already please leave me a Steam review, it really helps me a lot!
Ongoing Progression Balance changes is a hard thing to do and will continue with feedback.
Reminder that Beta Builds are not final!
⚠️⚠️⚠️!!!IMPORTANT READ!!!⚠️⚠️⚠️
It is recommended that you make a new savefile If you choose to join Public Beta, but if you join with an existing savefile, do not try to use that savefile on the Stable version, it will get corrupted.
You can also backup your savefiles, by going to %appdata%/Godot/app_userdata/MR FARMBOY/game_data
Public Beta can be accessed by going to your Library → right-click the game → Properties → Betas → Public Beta.
Language recommended to be set to English, because tooltips are still a work in progress.
Engine Update
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Windows users will default to DirectX 12.
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Linux/AMD will default to Vulkan.
New
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Added 18 new crops.
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Added 2 new animals(Ducks and Geese).
Tweaks & Changes
- Advancements Progression Polish.
(Developer Note: A lot of things have moved around, changed requirements, etc. You'll have to go back and unlock previous stuff if Need be!)
- Increased the Hirable Workers capacity from 300 to 500.
(Developer Note: We are gonna test an increase in Workers, but if performance impact is too high, we can lower it back to 300, PLEASE LET ME KNOW!)
- Farmers & Gatherers take half as long to think before their next crop target.
(Developer Note: This should make them a lot more efficient at planting, gathering.)
- Unlocking a Crops/Animal Drops also adds it to your Inventory.
(Developer Note: This allows you to assign them to Markets/Warehouses, before having to harvest them, mainly going to help with Gatherers/Ranchers.)
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