Hover Alpha Update 3.0 patch notes
Hey,
Here is the full patch notes for the alpha 3.0. A new small update is upcoming today.
Gameplay:
-New character, Veelan's in da place ! -You can now be a female basic gamer -Color swap is now more intuitive -New tutorial -You can now scan the help box -Detection plates added (only in the tutorial for now) -Red holograms now must be hit at high speed to be deactivated -Players can now be captured by secuboxes -Surveillance cameras now have a larger detection angle -Added a key to do a 180° turn -Added a new “chase” game mode -Added a few new missions -Maximum amount of energy is now given at the beginning of every mission -Watabax's trait “Shy” now has less cons
Graphics:
-NEW CITY ! With better and more detailed models and increased performance ! -Day/night cycle ! (doesn't affect gameplay yet) -Added a “SSR” post effect (real time reflection effect) -Added “Natural Bloom” post effect -New graffiti texture -Dynamic gamer's light emission (more light in Hoverheat etc) -Added idle, talking, dancing NPCs interacting with the map -Walking NPCs now have more accurate movements -Flying cars' movements are now less jerky -Can change FOV up to 110 -3rd person view camera's position is now adjustable -Level of detail has been readjusted for a lot of items -Animations have been modified (they are now less jerky and smoother in general) -New animation for gamers: -When hitting a wall or when you hit your head -When teleporting -New message animation -When being captured -When waking up -When rewinding (with bonus VFX) -Your feet now tend to stay on ground level in a smoother way -New camera collision system, to avoid seeing through walls -New USBox model -Your head now doesn't go through your knees when you're in the air -Added a speed VFX (white lines) -Dynamic FoV has been reactivated and a dynamic 3rd person view camera has been added to increase speed effect -Gamer's suit lights is deactivated during the tutorial -New moving plateforms, petbox and secutrap models -Less invasive information frames
Sound/Music:
-New music for night time and night mission -Better music transitions -New sounds; -When Rewinding -When Leveling up -When picking up Gamegirls and more...
Debug:
-Post effect no longer decrease performances over time -You can now activate Anisotropic properly -Bouncing now work when running really really fast -Confirmation asked when quitting game -New occulus settings (which had to be deactivated because they caused major bugs, update coming soon) -You can't create two gamers with the same name or with an NPC's name (Like Otello or Greendy for example). -New grinding system
Комментарии 0
Гостевые никнеймы не подтверждают личность. Все комментарии проходят проверку владельцем сайта.
Обсуждение ещё не началось.