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Hover : Revolt of Gamers - v0.23 Patch Notes

General:

  • Fixed Server stability issues
  • Improved Networking performances
  • Slight performance optimisation (framerate and framerate stability)
  • Added a "ip" port option inside the online menu.

Gameplay:

  • Rewind is now slower and the max save duration has been shortened
  • The game is now compatible with SteamCloud, every gamers datas has been moved from the old save system to SteamCloud.
  • Missions are no longer losed when the player score at the last moment.
  • Grabbing the edge is now automatic if you keep going forward, and the gamer lets go off of it automatically if you don't do anything.
  • Gamers will no longer loss energy when failing a trick.
  • Diminished energy loss when bouncing.

Graphics & Audio:

  • Fixed Dialog DNA code when unlocking Watabax.
  • Checkpoints are now only visible by the participants.
  • Citizens are now roaming the City's new areasl.
  • Missions sounds and messages are now only visible by the participants.
  • Mission highlighting frame is now replaced by "Scan to talk" frame.
  • End of mission songs is no longer launch when the player exit the mission registering area.
  • Added a notification when the player is leveling up.

Fixes:

  • Missions without participants no longer stay on the map indefinitely.
  • Fixed infinite scoring inside the extract zones/basket hoops.
  • Various Parkour Fixes.
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