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Universal Progress now available! :) (1.0.62)

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This is something that has been requested since launch, and it took some time to figure out the right way to do it in code and UX - now you can have profiles where your progress is saved across worlds! This is more the expected behavior some people have from games like Terraria, and it gives you more options if you are having trouble finding a particular element on a given world, or if you want to quickly start a clean world without having to do the early progression.

When creating a new character, there is a dropdown to choose Progress style from between Per World and Universal (Old profiles are set to Per World). In the Select Profile Screen, there is an icon on the profile button to show what progress style the character has.

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I've also made some quality-of-life improvements to the Cooking UX - undiscovered recipes will now show as long as you have the identities of the ingredients (the full amount is not required to show the recipe). Also, recipes that you have discovered will always appear, whether you have materials for them or not. :)

Other stuff:

  • Quality-of-Life: when selecting over an area with the Wrench, you can now press Rotate to make all rotatable pixels within the area rotate by a step

  • Quality-of-Life: can sort by name or by last-played-time on the Select Profile screen

  • Quality-of-Life: Paintbrush shows measurement info like other tools (once you have the Measuring Tape upgrade)

  • Reactions: fixed balance of Molten Neodymium Chloride heat decomposition

Besides this, we've started on a number of major features that are partway through development, so more stuff coming soon! :) Thanks to the Discord community for feedback on these quality-of-life additions!

Join the Community today!

  • Discord

  • YouTube

[dynamiclink href="https://store.steampowered.com/app/2803490/Atomcraft/"][/dynamiclink]

and if you haven't already please leave me a Steam review, it really helps me a lot!

-Triplejump

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