Update 1.0.15 Released (Unstable)
New update with some more fixes! I will move this to stable tomorrow once it has had a bit of time to prove itself.
Changelog
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Resolved several issues with dungeon pathing Enhanced dungeon generation overall with some more variety and more interconnectedness
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Resolved issue with item locking not working on clients properly
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Resolved issue with jump bonus gained from "On Jump" equipment attribute and "Speedster" dungeon modifier not working on clients
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Resolved issue with stacking to nearby chests not updating the toolbar
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Resolved issue with consuming the last of a locked item leaving the item slot locked in the inventory
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Resolved issue with character getting into a bad inventory bag state and not being playable anymore
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Resolved issue with Battle Ranseur permanently giving character Attack power
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Resolved issue with Paralyze status effect breaking some monsters and bosses
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Switches now always appear on the front layer
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Resolved issue with placed items claiming to be in the original position even after they have been moved (such as treasure chests)
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Resolved regression with character creation not working right since modular animation change
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Resolved regression causing launching Crea on OSX to just get a black screen
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Added mention of increased block placement reach for Pickup Reach Boost
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Animals are now always level 1
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