REPORT #10 GAMEPLAY FIXES
**TALES OF TWO DOLLS FIXES **
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Fixed a bug where invisible collider is present where Emily despawned
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Fixed a bug where the wrong audio clips are used when Emily is caught
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Fixed a bug that causes Emily to pose incorrectly during Pause
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Fixed a bug that causes Emily to spawn a knife in her hands
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Fixed a bug that causes Emily's Lantern to move during Pause
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Removed the knife icon when interacting with Emily
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Implemented additional chase behaviours for the Monster during part 2 chase sequence
**GENERAL GAMEPLAY UPDATE **
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A SFX will now play to indicate that the monster is now free and dangerous in the tutorial
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The master key now disappears from the HUD after entering the dressing room
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Sprint bar now has an actual background to increase clarity
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Fixed an analyzing case when players are looking at two scannable items, the sound might break up or end prematurely
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When scanning in Focus, the text and scan bar resets so it indicates you can scan again to increase clarity
**PUZZLE UPDATE **
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The Hedge Carousel now stops completely when the game is paused
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Puzzle state system revamped: now it properly saves the puzzles if the player dies or leaves games without saving
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