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REPORT #10 GAMEPLAY FIXES

1 / 1 · 100%

**TALES OF TWO DOLLS FIXES **

  • Fixed a bug where invisible collider is present where Emily despawned

  • Fixed a bug where the wrong audio clips are used when Emily is caught

  • Fixed a bug that causes Emily to pose incorrectly during Pause

  • Fixed a bug that causes Emily to spawn a knife in her hands

  • Fixed a bug that causes Emily's Lantern to move during Pause

  • Removed the knife icon when interacting with Emily

  • Implemented additional chase behaviours for the Monster during part 2 chase sequence

**GENERAL GAMEPLAY UPDATE **

  • A SFX will now play to indicate that the monster is now free and dangerous in the tutorial

  • The master key now disappears from the HUD after entering the dressing room

  • Sprint bar now has an actual background to increase clarity

  • Fixed an analyzing case when players are looking at two scannable items, the sound might break up or end prematurely

  • When scanning in Focus, the text and scan bar resets so it indicates you can scan again to increase clarity

**PUZZLE UPDATE **

  • The Hedge Carousel now stops completely when the game is paused

  • Puzzle state system revamped: now it properly saves the puzzles if the player dies or leaves games without saving

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