Sudden Strike 5 - Co-op Campaign Update
Sudden Strike 5 - Co-op Campaign Update
Generals,
We have just released Update 1.3 for Sudden Strike 5 on all available platforms. This Update adds the New “Co-op Campaign” game mode, which lets you experience the full main game campaign together with a friend! The update also includes a new ping feature for co-op and multiplayer as well as other fixes.
The full changelog can be found below.
New Game mode “Co-op Campaign”
-
2 Player game mode
-
Players can invite each other via their friendlist and play the three campaigns together. The coop campaign does not support playing across separate platforms.
-
Progression will be based on the progression of the host.
-
Both the Host and Client earn rewards and unlock achievements. Only the Host's progress determines which missions and Doctrines are available.
UI & UX
-
Unit badge visibility is affected by Health Bar Settings.
-
Setting Interface settings to “Low” with controller is now easier.
-
**New Feature: Ping System: **
A new Ping feature has been added to co-op and multiplayer, allowing you to quickly communicate and coordinate with your ally.
Gameplay & Mechanics
-
LCVP Landing crafts are no longer able to deplete fuel.
-
Long Tom can no longer get stuck on Mission “Ruhr Pocket”.
-
The doctrine card effect “For the Motherland!” now has a hotkey.
-
[Console] Tactical Pause can now be used while selecting a target on consoles.
Комментарии 0
Гостевые никнеймы не подтверждают личность. Все комментарии проходят проверку владельцем сайта.
Обсуждение ещё не началось.