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Meet Ophidia & Dragana!

POISONED TRAPS OR STRONG PROTECTION — THE CHOICE IS YOURS!

Two deadly Commanders step onto the battlefield — one weaves a poisonous web of destruction, the other uses pylons to protect the team.

Ophidia is ready to ensnare the battlefield with her toxic dance, poisoning enemies at every step: • 1st turn ability: Deploys 3 Neurotoxin Fountains to the back row. Neurotoxin Fountains have Immunity, heal allied Commander and mercenaries, and stun enemies • 2nd turn ability: Apply Poison that cannot be removed by Antidote to all enemies. Kills allied Fountains • 7th turn ability: Reduces Health of the enemy Commander, increases each time an enemy receives Poison Damage or Stun

Dragana will be happy to protect your mercs and make them strike even harder! • 1st turn ability: Deploys 2 Defensive Pylons to the third row. They can gain Barrier and grant melee allies Resistance, Immunity to Transform and Suppression • 3rd turn ability: Gains the ability for 2 turns: "Ally with Resistance is attacked: Kills the attacker" • 5th turn ability: Gives all melee allies the ability: "Before attack: Gives Multi-Attack to 2 other melee allies"

Both Ophidia and Dragana will be available in the event for one week only! Choose your Commander and dominate the battlefield your way.

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