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Меню

A TUNED GENTLEMAN

Another update has arrived!

UI

  • Improved settings UI
  • Fixed issue on gamepad where selected button could get lost on lobby screen

Sound

  • Improved sound performance, sound system is less likely to be overloaded and cut out

Balance

  • Added cooldown to cannon
    • Added VFX to show cooldown status
  • Increased bat knockback
  • Improved bat hit stun behavior, will now end early if the other player is ragdolled
    • Improved hit stun VFX
  • Reduced bat damage from 20 to 15
  • Reduced train damage from 100 to 25
  • Reduced rocket damage from 20 to 15
  • Removed rocket damage distance falloff
  • Added bonus rocket damage (25) for direct hits
  • Significantly increased duration of Molotov flames
  • Reduced spin kick damage cooldown, it is now easier to deal (scaled) damage multiple times with it
  • Airplane now deals damage to ragdolls
  • Reworked hit detection of flame thrower to be more generous and start earlier
  • Flamethrower can now ignite leaping and ragdolled players
  • Adjusted scaling for conjurer and buccaneer perks
  • Improved behavior of duplicating mines, they will now continue to bounce until they find a free spot to activate

Bugfixes

  • Addressed animation bug when leaping while standing up
  • Fixed issue where settings wouldn’t save if resolution was never updated
  • Fixed spawn flicker when throwing items
  • Fixed issue where spin kick would occasionally not damage ragdolled players

Happy Disputing!

Читать в Steam ↗

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