Patch v0.139 is live
Changelog:
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Fixed bug when core parts may spawn deeper than 350m.
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The issue with the incorrect timing method has potentially been fixed. (it caused strange speeds of workers, bullets, jerky animations, etc.)
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Fixed a bug where ore trapped in a slime block would get stuck in the air if the block was destroyed during a fall.
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Fixed a bug where drilling would not start if a worker was teleported during a morning retreat all.
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Fixed a bug where Sporelord appeared a second time after a few days.
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Potentially fixed a bug that blocked the game if drone-carriers bring 2 or more technologies at the moment the boss appears.
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The FPS option has been added, which sets fps at the current display frequency.
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