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Update 0.2.1.0 - New Skin and Host Option to load friends furniture!

Hi all! I hope you've been having a good time with the huge 0.2.0.0 update despite bugs that I have been hastily fixing. I appreciate many of you that have been patient sense I am only a single person working on the game and its very hard to push out as many fixes as I do in such a short time, but I'm doing my best.

I wanted to end off the weeks celebration of my 1-Year Anniversary with a new Skin!

NEW

  • Meet Froggy! You can purchase this new skin at your Suit Modifier, though, its a bit pricey!
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  • Hosts can now load in other Client's Furniture by going to settings and checking off the box for a particular player. This is really nice for those who play in fixed groups and don't want to have redecorate every single time they play on the same save with their friends. It's also nice to check out other players setups.
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*Just keep in mind, that's A LOT of furniture for 8 players so obviously expect protentional performance hits if your have a LOW END computer. *

UPDATES

  • Night Walker has a increase delay in between attacks giving more uptime for player self-healing and response time to escape/fightback.

FIXES

  • Fixed an issue where the Echo Lens was not working on Clients properly.

  • Fixed an exploit that was being caused from the storage crates.

  • Fixed an issue where Subject 6 T3 Ability was processing through floors and walls.

  • Fixed an issue where loot spawned from loot boxes whilst in the medical bay in Port Sahariss would phase through the floor.

  • Fixed an issue where Hatchling Eggs were not all hatching when approached.

  • Fixed a small invisible collision in Level 2 Port Ragnar that obstructed the floor forcing players to walk around it.

  • Fixed an obstructed area in Level 2 Port Sahariss blocking player entry.

  • Fixed an issue where the Port Glacial Egg was not saving to the ship/apartment.

  • Fixed an Access Crate that was floating mid air in an unreachable area in Port Aeriss.

  • Fixed an issue where Shaderoot becomes a Sandroot when placed.

  • Fixed an issue where storage crates were allowing loot to be placed in if exactly even at the full value.

  • Fixed multiple grammatical errors in the Sketchy’s Data UI.

  • Fixed an issue where collision was missing from ragdolls on Bunkbed and toilet.

I am going to begin work on the next update - NEW MAP

I may be pushing small hotfixes here and there, but I will be mostly focusing on that. I will probably also do a stream this satuday coming up to discuss some road map details so if you aren't part of the discord and want to be part of that make sure you join!

Thanks all

-Forsakenhalo

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