Hotfix 39 - 0.7.0.1
UPDATE
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The death backpack icon will now disappear 5 minutes after the player revives rather than 5 minutes after they die. This will help ensure players have plenty of time to find their way back to where they died.
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Jelloti in a Jar item will now dance when next to boombox music.
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The Freezer can now be stored away for Hosts. It can be relocated by clients.
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The Air Purifier can now only be activated outside of the ship.
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The Time Manipulator can now only be activated outside of the ship.
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The droid blaster no longer phases through physical collision.
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Updated the collision in the Museum Center platform causing a large gap between placed items.
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The Sandworm is now twice as large when placed.
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Health now reduces by 20% every 2 seconds on Tier 3 when you have no more oxygen.
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Wraith damage increased as it was weaker than most other deadly enemies.
FIXES
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Fixed an issue causing dupes to occur with the burger shop crate.
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Fixed an issue where the Jetpack wasn’t being properly disabled for clients when turned off.
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Fixed an issue where aliens could not be shot additional times after the first time.
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Fixed an issue where the replenisher/loot converter screen can still be interacted with while an item is replenish/converting.
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Fixed an issue where the Contamination purifier didn’t get deleted when returning to orbit.
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Fixed an issue where the Time Manipulator didn’t get deleted when returning to orbit.
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Fixed an issue where the Time Manipulator could be interacted with while in orbit.
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Fixed an issue where the Unharvested Night Blossoms did not show Burger Shop icons.
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Fixed an area in Port Sahariss Level 2 where players could fall through the ground.
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Fixed an access crate location in Sector Zero level 2 that was impossible to reach.
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Fixed an issue where placing an Contamination Purifier blocks the player viewport.
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Fixed an issue where the Trilobite Terrarium doesn’t highlight hovering over it in placement mode.
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Fixed an issue where the Capsule would become visible after harvesting something underwater and clip into the player viewport.
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Fixed an issue where players could be shrunk while dead, causing them to revive as shrunk and unable to perform certain actions.
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Fixed an issue with multiple areas along the path of the Level 2 elevator on Port Lumin that knocked players off.
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Fixed an issue where the suit gathering suit modifier states “quality/rare gatherable” rather than “uncommon/rare”.
Thank you everyone!
- Forsakenhalo
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