Death Howl Demo update
Hello everyone,
We've just released a small patch to address some of the most frequently reported issues to make sure you have the best possible experience with the demo!
Bug fixes:
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Fixed a bug where completing the burning tree and bird quest still allowed players to pick up the bird in its old spot.
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Resolved an issue where an enemy's movement indicator would stick around if they were killed at the exact moment their movement was displayed.
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Fixed an issue in the moose tutorial where players could walk completely out of frame.
New Content & Improvements:
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Polished up Overwhelmed Mode to make it easier to notice and use, with clearer visuals and helpful hints.
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Adjusted some terminology for clarity and fixed missing translations where needed.
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Smoothed out interactions with healing and fast travel to make things feel more natural.
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Fireball got a bit of a buff because, well, it needed more oomph.
Make sure to share your feedback and review the demo. Your input will help us make the best game possible! https://store.steampowered.com/app/3365740/Death_Howl_Demo/
Take care, The Outer Zone team and 11 bit studios
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