Fatal Claw - Dev Sketch #1
Hello everyone!🙂
Today, we're excited to hold our first-ever Dev Sketch session.
In this series, we'll be sharing a variety of early-stage concept art, character ideas, and behind-the-scenes development insights.
And the first character to receive our spotlight is... Sommar!
🎨 Sketches of the Day:
Here’s a look at the concept sketches of Sommar, showing how his original design evolved into what you’ll see in-game.
In the world of Fatal Claw, the Owl Tribe is a mysterious and intelligent faction serving the royal feline family for generations.
Curious to learn more about how this character was created?
💬 Dev's Comment:
Sommar is an enigmatic and wise guardian of the royal family. Many Owl Tribesmen held prestigious roles in the royal court, thanks to their expertise in magic and technology.
This gave us the challenge of where to begin.
While exploring ideas, we took account of owls' mystique, stealth, and beguiling charm perceived by many cultures. We believed these traits aligned perfectly with what we envisioned for Sommar.
Some key concepts of Sommar include: #not-so-owlish, #mysterious, #intelligent, #wisdom, #archmage, and so on. With those in mind, we were able to define our early design.
What did you think of Sommar’s design journey?
We'd love to know what comes to your mind when you finally face this boss. More stories of this strigine boss will be revealed in the game, so don't miss it!
We'll continue to deliver the world of Fatal Claw—from characters to systems and maps—through future sketch sessions. Every session will be filled with interesting behind-the-scenes stories, so watch this space!
🔥 Last but not least, don't forget to let us know about what you enjoyed from this session and what you're looking forward to next!
Thank you.
Комментарии 0
Гостевые никнеймы не подтверждают личность. Все комментарии проходят проверку владельцем сайта.
Обсуждение ещё не началось.