Fatal Claw Hotfix Notice (v0.9.106)
Hello, Explorers!
This patch includes a variety of updates based on your valuable feedback.
Your experiences and suggestions mean a lot to us, and among them, we have implemented the most commonly requested changes first.
🔧Fixes
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The Carox menu will now loop instead of having two distinct ends.
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Added a checkpoint feature in the difficulty settings for the Elord Castle chase.
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Added difficulty settings to the option window on the title screen, along with a message when it is unavailable.
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Shortened the duration of the Skip animation.
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Striking Irbes's clone will no longer restore Mana, healing slots, or Photoenergy.
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The second hit of the upward attack will now land as intended.
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Improved Ortrinde's hit detection:
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Fixed an error where the back of her midair vertical strike was incorrectly detected as a hit.
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Fixed an error where the effect was still detected as a collision even after the explosion from the midair vertical spear strike had ended.
Thank you for your detailed feedback; it helps us shape Fatal Claw into a more seamless experience.
We'll continue working hard with all of you to make the game fun and solid! 🔥
Thank you.
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